Spine2D Animator for Godot GameSearching
I am developing a game in Godot with a dedicated graphics designer and need a Spine2D animator to create animations for the main protagonist. This is a personal project, and the role can be fully remote.
Budget range: - for the proof of concept, I will deliver the .psd file or directly layers with .json to Spine2D and some rigging (bones, hair physics, basic meshing) and I need 19 animations varying from simple - idle, to more complicated ones like jump and hit with an axe. For this the range is around 500-1500USD.
About the client
I am programming a game in Godot with the dedicated graphics designer. Looking for someone to create animations, to start with for the main protagonist.
- Hiring as
- Individual
- Experience level
- Junior
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