3D Artist and Communication Designer focused on 3D modeling, texturing and photoreal rendering, as well as CAD data preparation for configurators and AR workflows. I enjoy building and improving production pipelines, automating rendering/post-production tasks, and keeping quality high across asset teams. I bring a strong explorative mindset with solid collaboration skills, working across material and asset creation, photogrammetry capture, and realtime/AR integration. My work blends technical accuracy with strong visual-spatial thinking, and I also maintain a personal passion for landscape and portrait photography

Dimitry Schmidt

3D Artist and Communication Designer focused on 3D modeling, texturing and photoreal rendering, as well as CAD data preparation for configurators and AR workflows. I enjoy building and improving production pipelines, automating rendering/post-production tasks, and keeping quality high across asset teams. I bring a strong explorative mindset with solid collaboration skills, working across material and asset creation, photogrammetry capture, and realtime/AR integration. My work blends technical accuracy with strong visual-spatial thinking, and I also maintain a personal passion for landscape and portrait photography

Available to hire

3D Artist and Communication Designer focused on 3D modeling, texturing and photoreal rendering, as well as CAD data preparation for configurators and AR workflows. I enjoy building and improving production pipelines, automating rendering/post-production tasks, and keeping quality high across asset teams.

I bring a strong explorative mindset with solid collaboration skills, working across material and asset creation, photogrammetry capture, and realtime/AR integration. My work blends technical accuracy with strong visual-spatial thinking, and I also maintain a personal passion for landscape and portrait photography

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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Language

German
Fluent
Russian
Fluent
English
Advanced

Work Experience

3D Artist / Full-time at Inwerk GmbH
January 1, 2025 - Present
3D modeling, texturing and rendering with 3ds Max and V-Ray. Preparation and optimization of CAD data sets, including implementation for the pCon configurator and augmented reality (AR). Development and automation of rendering and post-production pipeline tasks.
3D Artist at Inwerk GmbH
January 1, 2025 - Present
3D modeling, texturing and rendering with 3ds Max and V-Ray. Preparation and optimization of CAD data sets, including implementation for the pCon configurator and augmented reality (AR). Developed and supported pipeline development and automation of rendering and post-production tasks.
3D Artist / Material & Asset / Full-time at sooii GmbH
January 1, 2020 - August 1, 2024
3D modeling, texturing and rendering with 3ds Max, V-Ray and FStorm. Creation of procedural PBR shaders and textures based on physical product/material samples using Adobe Substance Designer and Painter. Onboarding and supervision of external staff in English and Russian. Quality assurance within a four-person asset team.
3D Artist / Material & Asset at sooii GmbH
January 1, 2020 - August 1, 2024
Owned material and asset creation across the 3D pipeline using 3ds Max, V-Ray, and FStorm. Created procedural PBR shaders and textures from physical product/material samples using Adobe Substance Designer and Painter. Supported and supervised external staff in English and Russian, and performed quality assurance within a four-person asset team.
3D Artist (Material & Asset) at sooii GmbH
January 1, 2020 - August 31, 2024
Created 3D assets through modeling, texturing and rendering with 3ds Max, V-Ray and FStorm. Built procedural PBR shaders and textures based on physical product and material samples using Adobe Substance Designer and Painter. Onboarded and supervised external staff in English and Russian and performed quality assurance within a four-person asset team.
Junior 3D Artist / Full-time at sooii GmbH
March 1, 2018 - January 1, 2020
3D modeling and texturing using ZBrush, 3ds Max, Adobe Substance Painter and The Foundry Mari. Preparation and optimization of CAD data sets for implementation in real-time and augmented reality (AR).
Junior 3D Artist at sooii GmbH
March 1, 2018 - January 31, 2020
Worked on 3D modeling and texturing using ZBrush, 3ds Max, Adobe Substance Painter and The Foundry Mari. Prepared and optimized CAD data sets for real-time and augmented reality (AR) implementation.
Virtual Designer / Working Student at sooii GmbH
February 1, 2017 - March 1, 2018
3D asset and material capture using photogrammetry. Further processing of captured data in ZBrush, Adobe Substance Suite and The Foundry Mari, followed by integration into the database. Pipeline development for automated capture of digital twins.
Virtual Designer (Working Student) at sooii GmbH
February 1, 2017 - March 31, 2018
Performed 3D asset and material capture using photogrammetry. Processed captured data in ZBrush, Adobe Substance Suite and The Foundry Mari, then integrated results into the database. Developed a pipeline for automated capture of digital twins.
Virtual Media Developer / Working Student at Treiber + Partner Konzeptforschung GmbH
January 1, 2015 - February 1, 2017
3D modeling and texturing of 3D assets using 3ds Max and Adobe Photoshop, including integration into the Unity game engine. Editing of image, audio and video materials for presentation purposes using Adobe Creative Cloud.
Virtual Media Developer (Working Student) at Treiber + Partner Konzeptforschung GmbH
January 1, 2015 - February 28, 2017
Modeled and textured 3D assets using 3ds Max and Adobe Photoshop, then integrated assets into the Unity game engine. Edited image, audio and video materials for presentation purposes using Adobe Creative Cloud (PS, AE, PR).
Event Photographer / Part-time at Spiertz Gaststätten GmbH
July 1, 2011 - May 1, 2015
Stage and portrait photography at internal events. Digital photo development and image editing. Management of an internal image database via FileZilla FTP.
Event Photographer (Part-time) at Spiertz Gaststätten GmbH
July 1, 2011 - May 31, 2015
Captured stage and portrait photographs at internal events. Performed digital photo development and image editing. Managed an internal image database via FileZilla FTP.

Education

Bachelor of Arts (B.A.) Communication Design at Hochschule Düsseldorf PBSA
October 1, 2012 - February 28, 2018
Fachhochschulreife Electrical & Energy Technology at Berufskolleg Geilenkirchen
August 1, 2009 - August 31, 2011
Bachelor of Arts (B.A.) Communication Design at Hochschule Düsseldorf PBSA
October 1, 2012 - February 1, 2018
Fachhochschulreife Electrical & Energy Technology at Berufskolleg Geilenkirchen
August 1, 2009 - August 1, 2011
Bachelor of Arts (B.A.) Communication Design at Hochschule Düsseldorf
October 1, 2012 - February 28, 2018
Fachhochschulreife Electrical & Energy Technology at Berufskolleg Geilenkirchen
August 1, 2009 - August 31, 2011
Bachelor of Arts (B.A.) Communication Design at Hochschule Düsseldorf (PBSA)
October 1, 2012 - February 1, 2018
Fachhochschulreife Electrical & Energy Technology at Berufskolleg Geilenkirchen
August 1, 2009 - August 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Computers & Electronics, Professional Services, Gaming, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
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