Available to hire
Hi, I’m Prabh Simar Singh, a Senior Game Developer with 6+ years of experience building scalable, high-performance games across mobile and web platforms. I love turning great ideas into robust gameplay systems and delivering smooth, engaging player experiences.
I’ve contributed to Netflix’s Squid Game: Unleashed, led major gameplay modules, built real-time multiplayer backends, and optimized performance for Android and iOS. I enjoy designing modular architectures and collaborating with cross-functional teams to ship features on ambitious timelines. Based in Hyderabad, I’m currently working as a core developer for Liquid Nitro Games.
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Hindi
Fluent
Panjabi, Punjabi
Fluent
Work Experience
Game Developer / Full Stack Developer at Rocksalt Interactive Gaming Pvt. Ltd.
August 1, 2020 - March 1, 2025Developed 15+ casino titles including Slots, Blackjack, Baccarat, Roulette, and Keno. Designed game play systems for Casual, Arcade, Betting, and Hyper-Casual genres. Implemented core game mechanics, RNG systems, and reward structures. Led optimization initiatives to improve performance on low-end Android devices. Contributed to high-profile client projects for Gameloft and Ubisoft. Participated in the complete lifecycle: prototyping, gameplay implementation, release, and live-ops support. Also contributed to 10+ web and mobile applications (game dashboards, admin portals, player systems).
Software Engineer (Contract) – Unity & Lua at Striking Boltz Entertainment
April 1, 2025 - September 1, 2025Assigned exclusively to Liquid Nitro Games. Contributed to a title (Skip Bousing) using Unity and Lua. Worked as a contract software engineer ensuring solid gameplay tooling and integration with existing pipelines. Short-term engagement with cross-functional collaboration and delivery within a defined window.
Software Engineer at Liquid Nitro Games
October 1, 2025 - PresentCore game play developer for Netflix title Squid Game: Unleashed. Integrated scalable backend systems for real-time multiplayer functionality. Built reusable modular architecture reducing development effort across projects. Optimized runtime performance across Android and iOS devices. Currently contributing to title Skip Bousin g Unity and Lua (Contract). Assigned exclusively to Liquid Nitro Games with Striking Boltz Entertainment collaboration.
Machine Learning Intern at Kinovative Softtech Pvt. Ltd
May 1, 2019 - August 1, 2019Worked on Breast Cancer Detection projects. Performed data preprocessing, model training, and evaluation to support ML initiatives.
Education
Bachelor of Engineering in Computer Science at Guru Nanak Dev Engineering College
August 1, 2016 - September 1, 2020Senior Secondary (Class XII) – Science at St. Mary’s School, Lucknow
May 1, 2015 - July 1, 2016Secondary School (Class X) – Science at St. Mary’s School, Lucknow
May 1, 2013 - July 1, 2014Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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