I am a Human-Centered Design and Development student with experience in UX/UI design, branding, and AI-assisted product workflows. I have worked on projects involving emotional wellness, educational platforms, and user-centered web experiences using tools such as Figma, HTML, CSS, JavaScript, and GitHub. I enjoy creating clean, intuitive, and visually engaging digital experiences while collaborating with teams in remote environments. I am especially interested in product design, creative technology, AI-related projects, and visual storytelling.

Qingyun Yao

I am a Human-Centered Design and Development student with experience in UX/UI design, branding, and AI-assisted product workflows. I have worked on projects involving emotional wellness, educational platforms, and user-centered web experiences using tools such as Figma, HTML, CSS, JavaScript, and GitHub. I enjoy creating clean, intuitive, and visually engaging digital experiences while collaborating with teams in remote environments. I am especially interested in product design, creative technology, AI-related projects, and visual storytelling.

Available to hire

I am a Human-Centered Design and Development student with experience in UX/UI design, branding, and AI-assisted product workflows. I have worked on projects involving emotional wellness, educational platforms, and user-centered web experiences using tools such as Figma, HTML, CSS, JavaScript, and GitHub. I enjoy creating clean, intuitive, and visually engaging digital experiences while collaborating with teams in remote environments. I am especially interested in product design, creative technology, AI-related projects, and visual storytelling.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Fluent

Work Experience

Research Participant at University of California, Los Angeles
July 1, 2025 - November 1, 2025
Participated in UI design research on human–computer interaction, including heuristic evaluation, prototyping with Figma, and academic writing. Proposed an AI-driven emotion recognition and visualization feedback system to help employees in high-stress environments identify emotional patterns, reduce stress and improve mental health. Designed and prototyped concepts in Figma and integrated facial expression and voice emotion analysis with a Mood Tree visualization.
Independent Researcher at Pennsylvania State University
May 1, 2024 - August 1, 2025
Led Sea Turtle Homecoming, an interactive educational game to raise awareness about light pollution's effects on sea turtles. Collected and organized 20+ sources, translated data into game mechanics, and used Unity to develop a 2D prototype; created a Figma prototype and implemented joystick/button hardware interaction; designed 3 levels and iteratively tested with peers (70%+ validated playability and educational value).
Independent Researcher at Pennsylvania State University
May 1, 2024 - August 1, 2025
Investigated causes of highway secondary collisions through interviews with drivers and crash-affected individuals; proposed an immediate alert button on highway guardrails to warn following vehicles; created an interaction flowchart and evaluated prototype with peers (80% confirming effectiveness).
Course Project – Women’s Safety Application Development at The Pennsylvania State University
August 1, 2024 - May 31, 2025
Developed a high-fidelity prototype in Figma for a women’s safety app, including real-time alerts and customer service UI; applied human-centered design to ensure quick responses and intuitive interfaces.
Course Project – Splittable List Java Application at The Pennsylvania State University
August 1, 2024 - May 31, 2025
Constructed a Java GUI application with complete package structure; implemented the ISplittableList interface for left/right split and merge; used Swing to build GUI with dual listboxes and interactive controls; authored guidelines and collected positive feedback from peers.
Course Project – Online Sports Ticketing System Redesign at The Pennsylvania State University
August 1, 2024 - May 31, 2025
Conducted user research (25 questionnaires and 5 interviews) to identify pain points in ticketing; drafted low- and high-fidelity prototypes in Figma to streamline the ticketing process and provide real-time feedback and alternatives.
Team Member – Between Feelings at Pennsylvania State University
January 1, 2026 - May 1, 2026
As part of a four-person group, conducted user-centered research to identify challenges in emotional self-awareness, stress tracking, and emotional pattern recognition among university students; used VS Code and GitHub for code management and Neon for emotion history storage; participated in iterative testing to refine usability and feedback.
UI Design / HCI Research Participant at University of California, Los Angeles
July 1, 2025 - November 1, 2025
Participated in UI/UX research on human–computer interaction. Proposed an AI-driven emotion recognition and visualization feedback system for high-pressure work environments; designed the Mood Tree interface in Figma and integrated facial and voice emotion analysis. Authored a paper titled 'Designing an Emotion Recognition and Visualization Feedback System for High-Pressure Workplace Users', accepted by the Journal of Entrepreneurship and Innovation.
Independent Researcher at Sea Turtle Homecoming - Interactive Educational Game
May 1, 2024 - August 1, 2025
Led objective definition to raise awareness about light pollution on sea turtle behavior. Collected data from 20+ papers and translated findings into game mechanics; developed a 2D Unity game prototype with a Figma-based design and hardware interaction.
Independent Researcher at Highway Secondary Collision Prevention - Emergency Alert System
May 1, 2024 - August 1, 2025
Interviewed drivers and passengers to analyze causes of highway secondary collisions; proposed a one-button alert system via highway guardrails to notify other cars. Created an interaction flowchart and user testing with 10 peers showing 80% approval.
Team Member at Between Feelings - AI-Based Emotional Awareness Web Application
January 1, 2026 - May 1, 2026
Contributed to user-centered research on emotional self-awareness and stress tracking; collaborated using VS Code, GitHub, and Neon for database; participated in iterative testing to improve usability and emotional feedback.

Education

Bachelor of Science at The Pennsylvania State University
August 1, 2022 - May 1, 2026
Bachelor of Science at The Pennsylvania State University, College of Information Sciences and Technology
August 1, 2022 - May 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Software & Internet, Media & Entertainment, Professional Services, Other