Hi, I’m Rustam Ibragimov, a sound designer and composer from Kazakhstan. Since 2022 I have been creating music and sound design for games and videos, proficient with DAWs and VST plugins, with hands‑on experience in analog instruments and building audio systems in FMOD and Wwise. I enjoy collaborating with developers and artists to craft immersive audio experiences.
I am flexible to adapt to a client’s style and deadlines, constantly improving my skills to create unique, memorable soundscapes. I’m ready to craft jingles and soundtracks, design ambient and UI sounds, edit and process audio, and integrate assets into game engines (FMOD & Wwise). I’ve worked on projects such as Battlefield 6 trailer redesigns and LIMBO demo game jams, and I am open to new opportunities in game development, film, and art. Languages: Russian (native) and English (Intermediate).
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