Hi, I’m Rustam Ibragimov, a sound designer and composer from Kazakhstan. Since 2022 I have been creating music and sound design for games and videos, proficient with DAWs and VST plugins, with hands‑on experience in analog instruments and building audio systems in FMOD and Wwise. I enjoy collaborating with developers and artists to craft immersive audio experiences. I am flexible to adapt to a client’s style and deadlines, constantly improving my skills to create unique, memorable soundscapes. I’m ready to craft jingles and soundtracks, design ambient and UI sounds, edit and process audio, and integrate assets into game engines (FMOD & Wwise). I’ve worked on projects such as Battlefield 6 trailer redesigns and LIMBO demo game jams, and I am open to new opportunities in game development, film, and art. Languages: Russian (native) and English (Intermediate).

Rustam Ibragimov

Hi, I’m Rustam Ibragimov, a sound designer and composer from Kazakhstan. Since 2022 I have been creating music and sound design for games and videos, proficient with DAWs and VST plugins, with hands‑on experience in analog instruments and building audio systems in FMOD and Wwise. I enjoy collaborating with developers and artists to craft immersive audio experiences. I am flexible to adapt to a client’s style and deadlines, constantly improving my skills to create unique, memorable soundscapes. I’m ready to craft jingles and soundtracks, design ambient and UI sounds, edit and process audio, and integrate assets into game engines (FMOD & Wwise). I’ve worked on projects such as Battlefield 6 trailer redesigns and LIMBO demo game jams, and I am open to new opportunities in game development, film, and art. Languages: Russian (native) and English (Intermediate).

Available to hire

Hi, I’m Rustam Ibragimov, a sound designer and composer from Kazakhstan. Since 2022 I have been creating music and sound design for games and videos, proficient with DAWs and VST plugins, with hands‑on experience in analog instruments and building audio systems in FMOD and Wwise. I enjoy collaborating with developers and artists to craft immersive audio experiences.

I am flexible to adapt to a client’s style and deadlines, constantly improving my skills to create unique, memorable soundscapes. I’m ready to craft jingles and soundtracks, design ambient and UI sounds, edit and process audio, and integrate assets into game engines (FMOD & Wwise). I’ve worked on projects such as Battlefield 6 trailer redesigns and LIMBO demo game jams, and I am open to new opportunities in game development, film, and art. Languages: Russian (native) and English (Intermediate).

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Russian
Fluent
English
Intermediate

Work Experience

Sound-Designer & Composer at Game Jams [itch.io]
April 1, 2023 - June 1, 2023
Participated in small projects as a Sound-Designer and Composer
Sound-Designer & Composer at Freelance | Self-Employed
September 20, 2023 - Present
Sound design & music for games & social networks
Freelance Sound Designer & Music Composer at Self-employed
September 2, 2023 - Present
Freelance sound design and music composition for games and media; delivered audio for project trailers and demos, including Battlefield 6 trailer redesigns and LIMBO demo game jams; created and integrated audio assets for game engines.

Education

Public relations, Advertising and Applied Communication at Kazan Federal University
September 1, 2018 - July 1, 2022
Music Production Course at IY Beats
October 18, 2023 - December 15, 2023
Sound-Design for Games and Videos at XSSR Academy
September 13, 2024 - November 21, 2024
Sound Design for Games and Videos at XSSR Academy
January 1, 2024 - September 20, 2025
Music Production Course at IY Beats
January 1, 2023 - September 20, 2025
Public Relations, Advertising and Applied Communication at Kazan Federal University
January 1, 2018 - September 20, 2025

Qualifications

Public Relations, Advertising and Applied Communication
January 1, 2018 - September 20, 2025
Music Production Course
January 1, 2023 - September 20, 2025
Sound Design for Games and Videos
January 1, 2024 - September 20, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Other