Unity Developer with a focus on building prototypes for spatial & mobile, frontend UI development. Additionally I have been concentrating on Unreal Tech Art (environment). Career highlights: - Chronicles of Riddick (film), texture painter - Tony Hawk's Pro Skater series, level artist - DAQRI Smart Helmet (wearable AR device), prototype/interface design & implementation - Dreamium AR Avatar App "miniiWorld" (iOS), frontend developer Skill highlights: - 3DS Max, Photoshop, video editing - Unity C# development - Unreal Blueprints

ralp993305

Unity Developer with a focus on building prototypes for spatial & mobile, frontend UI development. Additionally I have been concentrating on Unreal Tech Art (environment). Career highlights: - Chronicles of Riddick (film), texture painter - Tony Hawk's Pro Skater series, level artist - DAQRI Smart Helmet (wearable AR device), prototype/interface design & implementation - Dreamium AR Avatar App "miniiWorld" (iOS), frontend developer Skill highlights: - 3DS Max, Photoshop, video editing - Unity C# development - Unreal Blueprints

Available to hire

Unity Developer with a focus on building prototypes for spatial & mobile, frontend UI development. Additionally I have been concentrating on Unreal Tech Art (environment).
Career highlights:

  • Chronicles of Riddick (film), texture painter
  • Tony Hawk’s Pro Skater series, level artist
  • DAQRI Smart Helmet (wearable AR device), prototype/interface design & implementation
  • Dreamium AR Avatar App “miniiWorld” (iOS), frontend developer

Skill highlights:

  • 3DS Max, Photoshop, video editing
  • Unity C# development
  • Unreal Blueprints
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Work Experience

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Education

Bachelor of Fine Arts, Computer Arts & Animation at University of Massachusetts, Amherst
September 5, 1993 - May 14, 1997

Qualifications

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Industry Experience

Gaming, Computers & Electronics, Media & Entertainment