Available to hire
Unity Developer with a focus on building prototypes for spatial & mobile, frontend UI development. Additionally I have been concentrating on Unreal Tech Art (environment).
Career highlights:
- Chronicles of Riddick (film), texture painter
- Tony Hawk’s Pro Skater series, level artist
- DAQRI Smart Helmet (wearable AR device), prototype/interface design & implementation
- Dreamium AR Avatar App “miniiWorld” (iOS), frontend developer
Skill highlights:
- 3DS Max, Photoshop, video editing
- Unity C# development
- Unreal Blueprints
Language
Work Experience
Education
Bachelor of Fine Arts, Computer Arts & Animation at University of Massachusetts, Amherst
September 5, 1993 - May 14, 1997Qualifications
Industry Experience
Gaming, Computers & Electronics, Media & Entertainment
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