I am a creative VFX artist focusing on realistic, impactful visuals that tell a story. I craft dynamic effects and bring scenes to life with a friendly, collaborative approach.
My experience spans film and games, using tools like Houdini, Maya, Nuke, and Unreal Engine to build real-time VFX that integrate seamlessly with gameplay and narrative.
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In this project, I created a Venom effect that gives the impression of a man crawling and getting closer to the ground before rising into the air with captivating fluidity. Through the use of Vellum, I was able to achieve realistic simulations and organic movements to bring this fascinating character to life. 💥🕷️
My extensive experience with Houdini FX has allowed me to explore the creative capabilities of this powerful software. I gained a solid understanding of simulations, particles, and advanced visual effects. 🚀🎥
3D Animation Project: Transforming Holberton School’s Logo into a Character collab with mahran abid
Project Context:
Holberton School, an institution based in San Francisco, specializing in coding, software development, and machine learning, proposed a creative challenge to its students. The objective was to transform the university’s logo, a seahorse, into a dynamic 3D character, incorporating elements of video gaming
I am particularly intrigued by your 3D animation project featuring traditional Tunisian animation and the character of Wlidha, the masotte of Esperance Sportive de Tunis. The idea of animating this character playing the violin in the palace of Beb Souika, the Tunisian capital, with emotionally synchronized music fascinates me.
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