CG Animator / 3D Generalist with 16+ years of experience across the 3D animation pipeline, including modeling, rigging, facial rigs, animation, lighting, rendering, and motion/graphic composition. Experienced leading tasks from breakdown through polish with strong attention to detail. Worked as a freelance 3D character animator and rigger, and held senior roles such as Lead Animator for a mobile game. Comfortable collaborating on production needs for animation, rigs, rendering, and composition for characters and NPCs/PCs, while consistently delivering high-quality results. I'm now working as a 3D Motion Designer producing 3D Animation and Composition for Mobile Games like Game of Thrones, Sniper 3D, Idle Bank Tycoon, etc.

Raúl Arosemenea

CG Animator / 3D Generalist with 16+ years of experience across the 3D animation pipeline, including modeling, rigging, facial rigs, animation, lighting, rendering, and motion/graphic composition. Experienced leading tasks from breakdown through polish with strong attention to detail. Worked as a freelance 3D character animator and rigger, and held senior roles such as Lead Animator for a mobile game. Comfortable collaborating on production needs for animation, rigs, rendering, and composition for characters and NPCs/PCs, while consistently delivering high-quality results. I'm now working as a 3D Motion Designer producing 3D Animation and Composition for Mobile Games like Game of Thrones, Sniper 3D, Idle Bank Tycoon, etc.

Available to hire

CG Animator / 3D Generalist with 16+ years of experience across the 3D animation pipeline, including modeling, rigging, facial rigs, animation, lighting, rendering, and motion/graphic composition. Experienced leading tasks from breakdown through polish with strong attention to detail.

Worked as a freelance 3D character animator and rigger, and held senior roles such as Lead Animator for a mobile game. Comfortable collaborating on production needs for animation, rigs, rendering, and composition for characters and NPCs/PCs, while consistently delivering high-quality results.

I’m now working as a 3D Motion Designer producing 3D Animation and Composition for Mobile Games like Game of Thrones, Sniper 3D, Idle Bank Tycoon, etc.

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Lead Animator at Kolibri Games (Ubisoft Kolibri Games)
March 1, 2026 - Present
Led animation work for AI Arena. Worked on character and NPC/PC animations, character rigs, facial rigs, lighting, rendering, and composition. Coordinated and executed multiple animation-related tasks to support production needs and deliver polished results.
Freelance 3D Character Animator & Rigger at Clear Sky Games
January 15, 2025 - January 15, 2026
Working as a freelance 3D character animator and rigger for Clear Sky Games on the upcoming PS4 and PS5 game Mysplaced. Responsibilities include creating and animating characters and rigging them to support game development.
3D Generalist at BrainLabs
December 31, 2022 - July 19, 2025
Created 3D modeling, textures, and rigs, including facial rigs of 4 characters for CG trailers of the video game Love & Pies.
Lead Animator at ArenaX Labs
June 1, 2022 - November 22, 2024
As the lead animator for the game AI Arena, handled numerous tasks including animations for characters and NPCs, character rigs, facial rigs, lighting, rendering, and composition.
3D Animator at Insert Coin Animation Studios
May 31, 2022 - October 14, 2025
Freelance character animator for Mattel’s Polly Pocket animated series; responsibilities included layouts, blocking, animation, and collaboration with art directors.
3D Generalist / Animation Lead at Kinetika VFX
May 31, 2022 - October 14, 2025
Led 3D generalist and animation work, handling modeling, rigging, animation, lighting, rendering, and final composition. Promoted to 3D Animation Lead in 2010; accumulated over 15 years of experience with the company.
Technologist at Institute of Graphic Arts
March 1, 2004 - August 22, 2025
Studied 3D animation in Maya, composition, and motion graphics in After Effects, graduated with a technologist degree after three years.

Education

Technologist at Institute of Graphics Arts
April 2, 2001 - April 2, 2004
studied maya, 3d animation and motion graphics
Technologist at Institute of Graphic Arts
April 1, 2001 - March 31, 2004
Technologist at Institute of Graphic Arts
April 1, 2001 - March 31, 2004
Technologist Degree at Institute of Graphic Arts, Guayaquil - Ecuador
April 1, 2001 - March 1, 2004
Technologist Degree at Institute of Graphic Arts
April 1, 2001 - March 1, 2004
Technologist Degree at Institute of Graphic Arts
April 1, 2001 - March 1, 2004
3D Animation (Maya), composition and motion graphics in After Effects at Technologist Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2001 - March 31, 2004
3D Animation Teacher at Technologist Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2004 - March 31, 2007
Technologist in Graphic Arts at Institute of Graphic Arts, Guayaquil
April 1, 2001 - March 31, 2004
3D Animation Teacher at Institute of Graphic Arts, Guayaquil
April 1, 2004 - March 31, 2007
Technologist at Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2001 - March 1, 2004
Technologist Degree at Technologist Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2001 - March 1, 2004
3D Animation Teacher at Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2004 - March 1, 2007
Technician degree in 3D Animation at Technologist Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2001 - March 1, 2004
Technologist degree (3D Animation, Maya, After Effects, motion graphics) at Institute of Graphic Arts
April 1, 2001 - March 31, 2004

Qualifications

Technician degree in 3D Animation
April 1, 2001 - March 1, 2004

Industry Experience

Media & Entertainment, Gaming, Other, Education, Software & Internet, Professional Services, Computers & Electronics