Available to hire
With over 16 years of experience in the 3D animation field, I have developed skills in various areas of the 3D animation pipeline, and I’m confident that I can contribute to any team or any project through hard work and attention to detail.
As the lead animator on multiple projects, I have tackled tasks from character animation and rigging to lighting and rendering, and I continuously seek opportunities to push creative boundaries and grow professionally.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Spanish; Castilian
Fluent
Work Experience
3D Animator / Rigger at Clear Sky Games
January 1, 2025 - June 1, 2024Working as a Freelance 3D Character Animator and Rigger for the upcoming PS4 and PS5 game Mysplaced.
Lead Animator at ArenaX Labs
June 1, 2022 - November 30, 2024Led animation for the game AI Arena, handling animations for characters and NPCs, character rigs, facial rigs, lighting, rendering, and composition.
3D Generalist at BrainLabs
October 1, 2022 - December 31, 2022Created 3D modeling, textures, and rigs, including facial rigs for 4 characters used in CG trailers for the video game Love & Pies.
3D Animator at Insert Coin Animation Studios
March 1, 2022 - May 31, 2022Worked as a character animator for the Mattel animated series Polypocket, animating characters from start to finish, including layouts, blocking, and polish.
3D Generalist / 3D Animation Lead at Kinetika VFX
March 1, 2007 - May 31, 2022Worked on a wide range of projects developing skills in 3D animation and visual effects, promoted to 3D animation lead in 2010, consistently delivering high-quality work.
3D Animation Teacher at Institute of Graphic Arts
April 1, 2004 - March 31, 2007Taught 3D animation to first-year students while still studying, later worked full time as a 3D animation teacher for 3 years.
3D Animator / Rigger at Clear Sky Games
January 1, 2025 - PresentWorking as a Freelance 3D Character Animator and Rigger for the upcoming PS4, PS5 game Mysplaced.
Lead Animator at ArenaX Labs
November 30, 2024 - July 19, 2025As the lead animator for the game AI Arena, handled numerous tasks including animations for characters and NPCs, character rigs, facial rigs, lighting, rendering, and composition.
3D Generalist at BrainLabs
December 31, 2022 - July 19, 2025Created 3D modeling, textures, and rigs, including facial rigs of 4 characters for CG trailers of the video game Love & Pies.
3D Animator at Insert Coin Animation Studios
May 31, 2022 - July 19, 2025Worked as a character animator for the Mattel animated series Polypocket, animating characters from start to finish including layouts, blocking, blocking plus, and polish.
3D Generalist / 3D Animation Lead at Kinetika VFX
May 31, 2022 - July 19, 2025Worked on a wide range of projects in 3D animation and visual effects, becoming well-versed in industry-leading software and techniques. Promoted to 3D animation lead in 2010.
3D Animation Teacher at Institute of Graphic Arts
March 31, 2007 - July 19, 2025Taught 3D animation to first-year students while studying; later worked full time as a teacher for three years.
Freelance 3D Character Animator and Rigger at Clear Sky Games
January 1, 2025 - PresentWorking as a freelance 3D character animator and rigger on the upcoming PS4 and PS5 game 'Myspaced' for Clear Sky Games, based in Seattle, United States. Responsibilities include character animation and rigging tasks.
Lead Animator at ArenaXLabs
November 1, 2024 - August 9, 2025As the lead animator for the game AIArena, I worked on numerous tasks including animations for characters and NPCs, character rigs, facial rigs, lighting, rendering, and composition. Full-time role based in Toronto, Canada.
3D Generalist at Brain Labs
December 1, 2022 - August 9, 2025Hired to create 3D modeling, textures, and rigs including facial rigs of 4 characters for use in CG trailers for the video game Love & Pies.
3D Animator at Insert Coin Animation Studios
May 1, 2022 - August 9, 2025Worked as a character animator for the Mattel animated series Poly Pocket. Responsible for animating characters from start to finish, including layouts, blocking, blocking plus, and polish.
3D Generalist / 3D Animation Lead at Kinetika VFX
May 1, 2022 - August 9, 2025Worked on a wide range of projects developing skills across areas of 3D animation and visual effects. Promoted to 3D animation lead in 2010 after over 15 years at the company, consistently delivering high-quality work that met client expectations.
3D Animation Teacher at Institute of Graphic Arts
March 1, 2007 - August 9, 2025Taught 3D animation classes to first-year students while studying. Became a full-time teacher for 3 years after graduation.
Technologist (Student) at Institute of Graphic Arts
March 1, 2004 - August 9, 2025Studied 3D animation in Maya, composition, and motion graphics in After Effects. Graduated with a technologist degree.
Freelance 3D Character Animator and Rigger at Clear Sky Games
January 1, 2025 - PresentWorking as a freelance 3D character animator and rigger for upcoming PS4 and PS5 video game projects, contributing to character animations and rigging.
Lead Animator at ArenaXLabs
November 1, 2024 - August 22, 2025As lead animator for the game AI Arena, I worked on numerous tasks including animations for characters and NPCs, character rigs, facial rigs, lighting, rendering, and composition, managing overall animation quality and delivery.
3D Generalist at Brain Labs
December 1, 2022 - August 22, 2025Hired to create 3D modelling, textures, and rigs including facial rigs of four characters for use in CG trailers for the video game Love & Pies.
3D Animator at Insert Coin Animation Studios
May 1, 2022 - August 22, 2025Worked as a character animator for the Mattel animated series Poly Pocket, animating characters from start to finish, including layouts, blocking, blocking plus polish.
3D Generalist / 3D Animation Lead at Kinetika VFX
May 1, 2022 - August 22, 2025Worked on a wide range of projects, developing skills in various 3D animation and visual effects areas. Promoted to 3D animation lead in 2010 and consistently delivered high-quality work that met client expectations over 15 years.
3D Animation Teacher at Institute of Graphic Arts
March 1, 2007 - August 22, 2025Became a 3D animation teacher at the same institute where I was studying, teaching first-year students in the evenings while studying in the mornings. Continued as a full-time teacher after graduating for 3 years.
Technologist at Institute of Graphic Arts
March 1, 2004 - August 22, 2025Studied 3D animation in Maya, composition, and motion graphics in After Effects, graduated with a technologist degree after three years.
Freelance 3D Character Animator and Rigger at Clear Sky Games
January 1, 2025 - PresentWorking as a freelance 3D character animator and rigger for Clear Sky Games on the upcoming PS4 and PS5 game Myplaced. Responsibilities include creating and animating characters and rigging them to support game development.
Lead Animator at ArenaXLabs
November 1, 2024 - September 5, 2025As the lead animator for the game AI Arena, I worked on numerous tasks including character and NPC animations, character rigs, facial rigs, lighting, rendering, and composition. Led animation efforts ensuring high-quality visuals and smooth execution for the game.
3D Generalist at Brain Labs
December 1, 2022 - September 5, 2025Hired to create 3D models, textures, and rigs including facial rigs for four characters used in CG trailers for the video game Love & Pies. This freelance role involved modeling, texturing, and rigging to support cinematic presentations.
3D Animator at Insert Coin Animation Studios
May 1, 2022 - September 5, 2025Worked as a character animator for the Mattel animated series Poly pocket. Responsibilities included animating characters from start to finish, doing layouts, blocking, blocking plus, and polishing animation sequences.
3D Generalist / 3D Animation Lead at Kinetika VFX
May 1, 2022 - September 5, 2025As a 3D Generalist at Kinetika VFX in Ecuador, worked on a wide range of projects developing skills in various areas of 3D animation and visual effects. Promoted to 3D animation lead in 2010, consistently delivering high-quality work and mastering industry-leading software and techniques.
3D Animation Teacher at Institute of Graphic Arts
March 1, 2007 - September 5, 2025Before graduation, taught 3D animation classes at the same institute while studying. Provided instruction in mornings and taught first-year students in the evenings. After graduation, became a full-time teacher for 3 years at the institute.
Technologist Student at Institute of Graphic Arts
March 1, 2004 - September 5, 2025Studied 3D animation in Maya, composition, and motion graphics in After Effects. Graduated with a Technologist degree after three years. Supplemented education with various courses from Digital Tutors, Gnomon, and other sources, and watched numerous tutorials.
3D Generalist / 3D Animator Lead at Kinetika VFX
May 1, 2022 - September 19, 2025As a 3D Generalist at Kinetika VFX in Ecuador, I worked on a wide range of projects and, in 2010, was promoted to 3D Animation Lead. I developed skills across the 3D pipeline and contributed to character animation, rigs, lighting, rendering, and composition.
Character Animator at Mattel
May 1, 2022 - September 19, 2025Freelance character animator for the Polly Pocket animated series; handled layouts, blocking, animation, and polishing from start to finish.
Freelance 3D Character Animator / Rigger at Clear Sky Games
December 31, 2022 - September 19, 2025Freelance 3D character animator and rigger for upcoming titles; contributed to character workflows, rigging setups, and animation pipelines.
3D Generalist / Animation Lead at Kinetika VFX
May 31, 2022 - October 14, 2025Led 3D generalist and animation work, handling modeling, rigging, animation, lighting, rendering, and final composition. Promoted to 3D Animation Lead in 2010; accumulated over 15 years of experience with the company.
3D Animator at Insert Coin Animation Studios
May 31, 2022 - October 14, 2025Freelance character animator for Mattel’s Polly Pocket animated series; responsibilities included layouts, blocking, animation, and collaboration with art directors.
Lead Animator at Clear Sky Games
January 1, 2025 - PresentFreelance 3D Character Animator and Rigger for a PC/PS5/Xbox title; based in Seattle, United States.
3D Animation Teacher at Institute of Graphic Arts
March 31, 2007 - October 14, 2025Taught 3D animation, Maya, composition and motion graphics; delivered morning and evening classes to first-year students.
Freelance 3D Character Animator at Clear Sky Games
January 1, 2025 - PresentLead animator for the AI Arena game; responsibilities included animations for characters and NPCs, character rigs, facial rigs, lighting, rendering, and compositing.
3D Generalist at ArenaX Labs
November 1, 2024 - October 14, 2025Created 3D modeling, textures and rigs, including facial rigs for 4 characters to be used in CG trailers for the video game Love & Pies.
3D Generalist / 3D Animation Lead at Kinétika VFX
May 1, 2022 - October 14, 2025As a 3D Generalist at Kinétika VFX in Ecuador, worked on a wide range of projects and developed skills in 3D animation and visual effects; promoted to 3D Animation Lead in 2010.
Freelance 3D Generalist at Brain Labs
December 31, 2022 - October 14, 2025Freelance contributions for Love & Pies project; October 2022 - December 2022.
3D Animation Teacher at Institute of Graphic Arts
March 31, 2007 - October 14, 20253D animation teacher; instructed and mentored students in Maya, After Effects and motion graphics; later promoted to full-time teacher.
3D Generalist at ArenaX Labs
November 1, 2024 - October 25, 2025Created 3D models, textures and rigs (including facial rigs) for assets used in CG trailers; contributed to lighting and rendering pipelines and helped prepare assets for marketing materials.
3D Generalist / Animation Lead at Kinetika VFX
May 1, 2022 - October 25, 2025Produced 3D modeling, texturing and rigging, including facial rigs for multiple characters. Promoted to 3D animation lead in 2010 and led the 3D animation workflow across projects.
Freelance 3D Animator / Rigger at Mattel
December 1, 2022 - October 25, 2025Animated characters for the Polly Pocket animated series, including character animation, rigging, layout, blocking, and polishing for episodic content.
Freelance 3D Character Animator at Clear Sky Games
January 1, 2025 - PresentFreelance 3D character animator and rigger contributing to upcoming PC/PS5/Xbox title; responsibilities include character animation, rigging, facial rigs, and production tasks.
Freelance 3D Character Animator & Rigger at Clear Sky Games
October 1, 2022 - December 1, 2022Freelance character animation and rigging for the upcoming PC, PS5 and Xbox title Love & Pies Brain Labs; delivered character setups, animation cycles and asset integration.
Freelance 3D Character Animator & Rigger at Clear Sky Games
January 1, 2025 - PresentFreelance work with multiple clients including game studios; contributed to character anatomy, animation pipelines, and asset integration.
Education
Technologist at Institute of Graphics Arts
April 2, 2001 - April 2, 2004studied maya, 3d animation and motion graphics
Technologist at Institute of Graphic Arts
April 1, 2001 - March 31, 2004Technologist at Institute of Graphic Arts
April 1, 2001 - March 31, 2004Technologist Degree at Institute of Graphic Arts, Guayaquil - Ecuador
April 1, 2001 - March 1, 2004Technologist Degree at Institute of Graphic Arts
April 1, 2001 - March 1, 2004Technologist Degree at Institute of Graphic Arts
April 1, 2001 - March 1, 20043D Animation (Maya), composition and motion graphics in After Effects at Technologist Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2001 - March 31, 20043D Animation Teacher at Technologist Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2004 - March 31, 2007Technologist in Graphic Arts at Institute of Graphic Arts, Guayaquil
April 1, 2001 - March 31, 20043D Animation Teacher at Institute of Graphic Arts, Guayaquil
April 1, 2004 - March 31, 2007Technologist at Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2001 - March 1, 2004Technologist Degree at Technologist Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2001 - March 1, 20043D Animation Teacher at Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2004 - March 1, 2007Technician degree in 3D Animation at Technologist Institute of Graphic Arts, Guayaquil, Ecuador
April 1, 2001 - March 1, 2004Qualifications
Technician degree in 3D Animation
April 1, 2001 - March 1, 2004Industry Experience
Media & Entertainment, Gaming, Other, Education, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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