I am a Senior Unity Game Developer with 9+ years of experience delivering 20+ projects across iOS, Android, and WebGL. I specialize in Unity (including Xcode deployment for iOS/Android), multiplayer RPGs, and blockchain/Web3 integrations. I’ve contributed to flagship titles such as Data Quest (200K+ users), Machinata Blitz, and Ruffion Reborn, and I’m known for applying solid OOP principles (MVC, MVVM, DI), writing clean maintainable code, and leading cross-functional teams in distributed, global environments. I enjoy mentoring junior developers and collaborating with international teams to deliver high-quality games on diverse platforms.
I thrive in fast-paced, collaborative settings and love turning ambitious ideas into robust, scalable games. My approach combines technical excellence with creative problem-solving, ensuring engaging gameplay while maintaining maintainable codebases and smooth cross-platform performance.
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