Hi, I’m Rodrigo Chapoy, an animator and previs artist with experience across film, games, and marketing content. I studied at Ringling College of Art and Design, where I worked on a two-minute student short from concept to final edit and collaborated on various animation and design projects. I enjoy collaborating with directors and teams to craft polished sequences and compelling characters.
A list of the clients I’ve worked with include Epic Games, Guerrilla Games, San Diego Studio, Marvel, Apple TV and Netflix.
I’m proficient with Maya, Unreal Engine, mocap integration, and a range of VFX tools. I’m fluent in Spanish and English and love pushing creative boundaries through hand-key animation, mocap cleanup, lighting, and camera work to tell vivid stories.
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