Available to hire
I’m a creative generalist who’s floated between art, QA, and production support. My most established skill is 2d visualization and concept.
I know my way around 2D/3D tools, some Unreal, and even digital audio. I’ve brushed up against game and CG pipelines, spent real time in QA working on the Playstation, and helped teams keep assets and schedules on track.
Big-picture thinking comes naturally. I adapt fast, stay organized, and communicate clearly. I’m looking for a chance to get my foot in the door and grow inside a professional studio pipeline.
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Tagalog
Intermediate
Work Experience
Freelance Illustrator / Concept Artist at Self-Employed / Freelance
January 1, 2007 - November 13, 2025Dynamic Concept Artist & Illustrator focused on ideation and visuals storytelling; developed complex characters and environments; proficient with ZBrush, Blender, Maya, and Unreal Engine for rapid prototyping; managed client relationships, end-to-end project delivery including comic book interiors, logos, branding, marketing art, and merch; strong creative workflow from thumbnail to final art.
Education
Game Art / Design Illustration at Skyline College
January 1, 2001 - January 1, 2005Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Computers & Electronics
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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