Available to hire
I am an animation student and 3D artist driven by structural curiosity and systemic play. I see environments, objects, and stories as modular assemblages that become alive through motion, rigging, and interactive design frameworks.
I create tactile asset rendering, structural rigging, and kinetic storytelling—translating complex mechanical logic into simplified, joyful visual sequences where rules generate infinite layouts and every frame becomes an ongoing experiment in spatial delight.
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Work Experience
Animation/3D Internship (Submission) at The LEGO® Group
January 1, 2026 - PresentIntent-based submission for a discovery internship. Portfolio work emphasizes automated kinetic loops, modular architectural/isometric layout systems, experimental tactile typography, and detailed mechanical close-ups, delivered through Blender/Maya pipelines with compositing and sound-driven storytelling.
Education
Qualifications
Industry Experience
Media & Entertainment, Manufacturing
Experience Level
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