Vampire Hunters
Renan R Moura
Published
0
[Vampire Hunters](https://www.twine.net/signin
In development, I served as a programmer, responsible for implementing various gameplay mechanics, including visual effects (VFX) systems, mini-map, weapons, modifiers, and user interface. I also worked on performance optimization, ensuring a smooth experience for all players. Additionally, I adapted the interface and controls to ensure full compatibility and comfort on the Steam Deck, providing responsive gameplay on that device.