Randi Prasetyo
I’m a Technical Artist and pipeline tools developer in Jakarta with over 12 years of experience across animation, VFX, and advertising.
About
I’m a Technical Artist and pipeline tools developer in Jakarta with over 12 years of experience across animation, VFX, and advertising. I started in hands-on production—lighting, rendering, compositing, FX, and real-time workflows—so I’m very familiar with how artists actually work and where the friction shows up in day-to-day delivery.
Today, I focus on building practical, artist-friendly tools and automation that make production more efficient, consistent, and scalable. I commonly work between creative and technical teams to design workflows, develop pipeline add-ons and publishing/validation tools, and troubleshoot issues based on direct feedback from the artists using them. My toolkit centers on Blender and After Effects, and I’m increasingly exploring Python and AI-assisted approaches to improve production workflows.
- 13 years' experience
- Joined October 2026
Industry experience
- Media & Entertainment
- Gaming
- Education
- Software & Internet
Work experience· 12 roles
Worked directly with artists, leads, coordinators, and CG support teams to identify production problems and turn them into practical tools, add-ons, and automated workflows. Developed internal production tools for validation, publishing, review, vendor workflows, file processing, and day-to-day production needs. Simplified repetitive and technical workflows by converting multi-step artist tasks into one-click or automated processes, and iterated on solutions based on team feedback.
Maintained and supported the Blender production pipeline to keep day-to-day workflows running across departments. Developed and ported Blender add-ons to support pipeline needs and maintain compatibility across different Blender versions. Assisted artists with project setup, pipeline configuration, and technical issues to minimize production downtime.
Led post-production delivery across multiple projects by coordinating compositing, editing, quality control, troubleshooting, and final output. Supported the team in resolving technical and visual production issues to keep deliveries consistent and on schedule.
Education
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