I design digital products that make complex things feel human From a diagnostic simulator deployed at Vancouver General Hospital to immersive learning tools used by hundreds of UBC students. My work spans EdTech, healthcare UX, and brand identity, backed by a cognitive psychology degree and two years teaching the students I used to design for. I also build with AI: prototyping and shipping real products using Claude, Vercel, and Supabase. Find my work at: _Website not available. Sign in: https://www.twine.net/signup_

Reva Nambiar

I design digital products that make complex things feel human From a diagnostic simulator deployed at Vancouver General Hospital to immersive learning tools used by hundreds of UBC students. My work spans EdTech, healthcare UX, and brand identity, backed by a cognitive psychology degree and two years teaching the students I used to design for. I also build with AI: prototyping and shipping real products using Claude, Vercel, and Supabase. Find my work at: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I design digital products that make complex things feel human

From a diagnostic simulator deployed at Vancouver General Hospital to immersive learning tools used by hundreds of UBC students. My work spans EdTech, healthcare UX, and brand identity, backed by a cognitive psychology degree and two years teaching the students I used to design for. I also build with AI: prototyping and shipping real products using Claude, Vercel, and Supabase.

Find my work at: Website not available. Sign in: https://www.twine.net/signup

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Language

English
Fluent

Work Experience

Remedial Practitioner & Learning Experience Designer at Symbols Multisensory Learning Center
May 1, 2024 - Present
Designed reusable instructional materials and structured lesson templates for K–12 students with learning differences, applying evidence-based frameworks to create scalable, scaffolded learning experiences.
UI/UX Designer at The Commons XR
December 1, 2023 - April 1, 2024
Designed the student-facing interaction layer for an XR web classroom, including chat interfaces, polls, hand-raising, and breakout room flows. Rebuilt information architecture for both student and instructor perspectives across 5+ Figma iterations, shipping the chat feature.
Project Lead & UX Designer at Emerging Media Lab
May 1, 2022 - August 1, 2023
Led end-to-end UI/UX design for 3D Metabolism, a Unity-based web learning tool for UBC biochemistry cohorts of up to 60 students, increasing student engagement by 30% following deployment. Redesigned information architecture to support scalable learning experiences.
UI/UX Designer at UBC HIVE (Hackspace for Innovation & Visualization in Education)
May 1, 2022 - August 1, 2022
Designed a full web platform for UBC's Faculty of Medicine. From wireframes to high-fidelity prototypes in Figma, including a modular component library supporting both an illustrator upload flow and a faculty search and discovery experience.
Graphic Designer at Trend Technologies
October 1, 2021 - February 1, 2022
Produced investor pitch decks, marketing assets, and social media visuals for a sustainability-focused startup.
Project Lead & Web Designer at AMS of UBC
June 1, 2021 - February 1, 2022
Led full redesign of the AMS of UBC websites, using usability testing and competitive analysis; delivered end-to-end wireframes and high-fidelity mockups.
UI/UX Designer at Common XR
December 1, 2023 - April 1, 2024
Designed the student-facing interaction layer for an XR web classroom, including chat interfaces, polls, hand-raising, and breakout room flows. Rebuilt information architecture for both student and instructor perspectives across 5+ Figma iterations, shipping the chat feature.
UI/UX Designer at UBC Hive
May 1, 2022 - August 1, 2022
Designed a full web platform for UBC's Faculty of Medicine. From wireframes to high-fidelity prototypes in Figma, including a modular component library supporting both a visual uploader flow and a faculty search and discovery experience.
Graphic Designer at Trendi Technologies
October 1, 2020 - February 1, 2022
Produced investor pitch decks, marketing assets, and social media visuals for a sustainability-focused startup. Grew social media engagement by 10-15% through consistent visual identity across campaigns using Photoshop and Illustrator.

Education

Bachelor of Arts in Psychology at University of British Columbia
August 1, 2019 - May 1, 2023
Bachelor of Arts in Psychology at University of British Columbia
August 1, 2019 - May 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Software & Internet, Media & Entertainment, Professional Services, Other