I am a current 3D artist working in the VR Gaming industry. Highly motivated and passionate about learning new experiences in game art and design. I am proficient in a range of software such as Autodesk Maya, Zbrush, Unity, and Unreal Engine. I specialize in 3D character/environmental Art. Also proficient in photogrammetry modelling and am impassioned in creating immersive game space. My journey in game development has been exciting as I engage in different projects that challenge my skills. I aim to continuously grow in this field and contribute to innovative game designs that resonate with players.

JaeAh Ryou

I am a current 3D artist working in the VR Gaming industry. Highly motivated and passionate about learning new experiences in game art and design. I am proficient in a range of software such as Autodesk Maya, Zbrush, Unity, and Unreal Engine. I specialize in 3D character/environmental Art. Also proficient in photogrammetry modelling and am impassioned in creating immersive game space. My journey in game development has been exciting as I engage in different projects that challenge my skills. I aim to continuously grow in this field and contribute to innovative game designs that resonate with players.

Available to hire

I am a current 3D artist working in the VR Gaming industry. Highly motivated and passionate about learning new experiences in game art and design. I am proficient in a range of software such as Autodesk Maya, Zbrush, Unity, and Unreal Engine. I specialize in 3D character/environmental Art. Also proficient in photogrammetry modelling and am impassioned in creating immersive game space.

My journey in game development has been exciting as I engage in different projects that challenge my skills. I aim to continuously grow in this field and contribute to innovative game designs that resonate with players.

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Language

Korean
Fluent
English
Fluent

Work Experience

Junior Game Developer at Staples VR
January 1, 2025 - Present
Working as a 3D Artist to create assets for NZDF and training systems utilising photogrammetry to create a photo realistic 3D space.
Intern at Good Health Design
April 1, 2024 - July 1, 2024
Worked as a 2D Animator in promoting the TUI framework made from collaborative effort on research, partnered with Whakaue Research Services.

Education

Bachelor of Design at Auckland University of Technology
February 1, 2022 - November 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming

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