Available to hire
3D Visualization Artist with 16+ years delivering production-ready 3D assets across e-commerce, VR, gaming, and architectural visualization. Currently at Wayfair creating photorealistic 3D models and VR assets used by millions of online shoppers.
Deep expertise in full pipeline execution—from high-poly sculpt to real-time-ready, PBR-textured, optimized delivery. Known for hitting deadlines on complex, high-poly environments and for training junior artists to ship faster and cleaner.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
Work Experience
3D Asset Artist at Wayfair
January 1, 2021 - PresentDelivers high-quality 3D assets for e-commerce and virtual reality projects, ensuring assets meet Wayfair's production standards and deadlines.
Freelance 3D Artist / Illustrator (Self-Employed) at Self-Employed
January 1, 2019 - PresentServed 10+ brands across consumer products, architecture, and advertising—handling everything from initial brief through final render delivery. Specialized in product visualization and digital marketing assets, producing renders supporting client campaigns for retail, real estate, and CPG sectors. Managed full independent client lifecycle including scoping, contracts, revision cycles, and delivery.
Freelance 3D Artist/Illustrator at Self-Employed
January 1, 2019 - PresentProvides 3D visualizations, illustrations, and design concepts for various brands across multiple industries. Manages client relationships from initial concept to final delivery.
Senior 3D Artist at Switch
January 1, 2017 - January 1, 2019Led the design and creation of renderings and animations for multiple projects, from concept through final animation. Collaborated with the 3D Director on large-scale efforts, overseeing modeling, animation, texturing, lighting, and rendering processes.
Senior 3D Artist at Steelman Partners
January 1, 2014 - January 1, 2017Managed end-to-end 3D asset creation for client presentations and visualizations; led training for junior 3D artists; implemented current 3D trends to boost productivity; contributed to architectural and environmental visualizations.
Art Designer at Konami Gaming
January 1, 2011 - January 1, 2014Designed artwork, characters, and animations for video and mechanical slot machines, focusing on visual aesthetics and gameplay; created game symbols, character animations, UI elements, instructional screens, and attract sequences.
Production Manager / Lead 3D Character Artist at InViro Studios
January 1, 2009 - January 1, 2011Led 3D character design for multiple animated television projects; managed a team of 4 animators and a compositor; oversaw timelines and coordinated with external concept artists to ensure a seamless production.
Education
Bachelor of Fine Arts in Animation at University of Nevada, Las Vegas
January 11, 2030 - May 1, 2008Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet, Professional Services, Real Estate & Construction, Retail, Consumer Goods
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