Richard Martija
Game developer generalist with over ten years of experience. I've shipped multiple titles with Unreal, Unity, and custom engines across mobile, PC, and console.
About
Game developer generalist with over ten years of experience.
I’ve shipped multiple titles with Unreal, Unity, and custom engines across mobile, PC, and console.
- 13 years' experience
- Joined June 2026
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Computers & Electronics
- Professional Services
More experts in Seattle, United States
Work experience· 7 roles
State of Decay 3 (PC, Xbox) - Tech Lead of Gameplay Team (2021-2024), Tech Lead of Platform Team (2025). Provided engineering support as an individual contributor across a cross-functional prototype team; designed and prototyped new gameplay features in Unreal Engine; improved work flows, feature robustness, and API design; mentored onboarding and contributed to architecture decisions.
Implemented networking and gameplay features for a live-service multiplayer action-survival game using C++ and Unreal Engine; reviewed network architecture; created custom Unreal Online Subsystem bridge; reduced build times and improved efficiency; documented best practices for Unreal and engine tooling.
Implemented application and gameplay features using C++ in Amazon Lumberyard; designed systems to manage gameplay flow and features across modes; integrated network tools and asset pipelines; contributed to UI back-end interactions; assisted with onboarding and production readiness.
Education
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