Personal Project [Combat Practice]
Rich Stubbs
Published
0
A self-directed animation study focused on gameplay combat animations. Animated entirely in Blender, the project highlights transitions between gunplay, sword strikes, and hand-to-hand combat—each designed with snappy timing and gameplay readability in mind. I handled all animation work, with an emphasis on clean poses, impactful hits, and maintaining a strong gameplay feel throughout.
#animator #blender #3danimator #gameanimator #gameplayanimation