TMNT Leonardo Character Rig Showcase

Rich Stubbs
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As the sole rigger on this Blender-based project, I built a complete character rig from the ground up with a focus on clean structure, animator-friendly controls, and robust deformation. The rig features IK/FK snapping, visibility toggles for streamlined animation workflows, and corrective bones to address common deformation issues. The goal was to create a versatile and reliable rig suitable for both gameplay and cinematic use.

#animator #rigger #characterrigging #blender