My name is Marco and I’m a videogame development teacher at Kodland.
My current job consists in teaching how to develop games specifically in Roblox Studio, but I also have some experience in both Unity and Unreal Engine, which I experimented with for some personal projects.
Teaching game development courses requires me to know the basics of many aspects involved in the creation of a game, but what I’m most interested in is the overall design of the experience, including game mechanics, visual and sonic impact, and the process of polishing ideas to make the game stand out from the rest.
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Videogame Development Tutor Kodland PTE.LTD
June 2025 - Present
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