Available to hire
I’m a passionate Game Developer skilled in Unity 3D and Unreal Engine 4, with strong expertise in C# and C++ programming. I specialize in developing and optimizing core gameplay systems, building clean and scalable architectures, and delivering polished player experiences. With a background in team-based and remote projects, I excel at collaborating across disciplines to prototype, troubleshoot, and ship high-quality features. My focus is on writing efficient, maintainable code and driving projects from concept to completion with creativity and technical precision.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Malayalam
Advanced
English
Advanced
Hindi
Intermediate
Work Experience
Audit Tech Assurance Associate at KPMG Global Delivery Center (GDC)
July 31, 2023 - August 1, 2025Evaluated and documented the design and effectiveness of General IT Controls, IT Automated Controls, and Information Provided by Entity across enterprise systems. Performed assessments aligned with SOC 1, SOC 2, and SOX standards, gaining hands-on experience in secure system design and software auditing. Conducted platform-level testing across applications, databases, and operating systems, supporting tool selections, and strengthening client communications through frequent stakeholder interaction and technical reporting.
Web Development Intern at ISDEV Software Solutions
January 31, 2022 - August 1, 2025Assisted in the secure development of front-end systems, focusing on clean code and user data privacy. Collaborated with teams to ensure compliance with best practices in frontend security.
Lead Programmer at Stone and Veil
August 1, 2024 - October 16, 2025Led development and integration of core gameplay systems in Unity, ensuring robust and scalable architecture. Wrote, optimized, and maintained clean C# scripts for player interactions, combat mechanics, and level logic. Conducted technical research and prototyping for new gameplay features, aligned with design goals. Collaborated remotely with artists, designers, and producers, delivering builds on time and upholding version control best practices using Git and Perforce. Debugged complex gameplay issues and optimized performance for stable framerate and memory usage.
Web Developer Intern at IS Dev Software Solutions
January 1, 2022 - October 16, 2025Developed responsive front-end modules and interactive components using HTML, CSS, and JavaScript. Improved user workflows and applied version control for collaborative feature updates. Strengthened communication and delivery discipline while working in a fully remote environment.
Education
Bachelor of Technology at Rajagiri School of Engineering and Technology
January 1, 2018 - December 31, 2022Master of Technology in Games Development at University of Alberta
May 1, 2023 - August 1, 2024Qualifications
Bachelor of Technology in Computer Science
January 1, 2018 - January 1, 2022Industry Experience
Software & Internet, Gaming, Professional Services, Financial Services, Media & Entertainment, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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