I’m a Concept Artist with experience working both independently and collaboratively on game-related projects. My passion lies in story-driven games and fantasy-inspired worlds, where I bring imagination and atmosphere to life through visual storytelling. Recognised as emerging talent in the games industry through the IG50 Awards, and selected as a Limit Break mentee, I’m committed to contributing to a more diverse and creative industry landscape. Experience Concept Artist (Volunteer) – Hawthorn House August 2025 – Present • Designing environment concepts and overall scene compositions for the game’s visual development. Concept Art Intern – Oddbug Studios February 2025 – April 2025 • Created creature and character concepts for a gothic, card-art-inspired bestiary. • Led a follow-up project designing the UI layout and visual direction for the bestiary system.

rinxrt

I’m a Concept Artist with experience working both independently and collaboratively on game-related projects. My passion lies in story-driven games and fantasy-inspired worlds, where I bring imagination and atmosphere to life through visual storytelling. Recognised as emerging talent in the games industry through the IG50 Awards, and selected as a Limit Break mentee, I’m committed to contributing to a more diverse and creative industry landscape. Experience Concept Artist (Volunteer) – Hawthorn House August 2025 – Present • Designing environment concepts and overall scene compositions for the game’s visual development. Concept Art Intern – Oddbug Studios February 2025 – April 2025 • Created creature and character concepts for a gothic, card-art-inspired bestiary. • Led a follow-up project designing the UI layout and visual direction for the bestiary system.

Available to hire

I’m a Concept Artist with experience working both independently and collaboratively on game-related projects. My passion lies in story-driven games and fantasy-inspired worlds, where I bring imagination and atmosphere to life through visual storytelling.

Recognised as emerging talent in the games industry through the IG50 Awards, and selected as a Limit Break mentee, I’m committed to contributing to a more diverse and creative industry landscape.

Experience
Concept Artist (Volunteer) – Hawthorn House
August 2025 – Present
• Designing environment concepts and overall scene compositions for the game’s visual development.

Concept Art Intern – Oddbug Studios
February 2025 – April 2025
• Created creature and character concepts for a gothic, card-art-inspired bestiary.
• Led a follow-up project designing the UI layout and visual direction for the bestiary system.

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Language

English
Fluent

Work Experience

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Education

Bachelors of Arts, Games Art and Design at Norwich University of the Arts
September 1, 2022 - July 15, 2025

Qualifications

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Industry Experience

Gaming
    paper Howls Moving Castle: Gothic Steampunk Reimagining

    A gothic steampunk Howl’s Moving Castle exploring identity, power, and transformation through Sophie’s evolving world.

    Link:
    https://www.twine.net/signin

    paper Cresent + Cauldron

    The goal of this project was to learn about the 3D pipeline (for better skills in blockouts aswell as understanding texturing) I designed a cozy steampunk-inspired market stall. The final design is a hybrid alchemy shop and bakery, reflecting the whimsical and organic spirit of the world it belongs to. Created with guidance from my mentor

    Link:
    https://www.twine.net/signin

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