Hi, I’m Ritesh Ranjan. I finished my MSc in Game Development (Programming) from Kingston University.
I’m genuinely excited about your sci-fi turn-based strategy game (Risk + Catan vibes in space) and ready to build a clean, scalable MVP.
Here’s why I’m a strong fit:
• Built WreckFest, a 2v2 online multiplayer vehicle combat game using Unity NetCode — full lobby-to-arena flow, core gameplay and heavy optimisation (45 to 110 FPS).
• Created NanoSurge, a MARL simulation with ML-Agents, mastering stable performance, object pooling and procedural systems.
• Designed complete UI suites and interactive controls (including player-controllable bots), a perfect foundation for your real-time Game Mode.
I deliver clean, modular code, work independently, and communicate proactively. Happy to jump on a call and bring your vision to life!
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