A seasoned audio professional and AI innovator, I have embraced and mastered the cutting edge of technology within the audio industry and beyond. With decades of experience spanning live sound engineering, studio mixing, technical direction, and AI-driven audio annotation, I bring a rare blend of deep technical expertise and creative vision. My journey has evolved from analog consoles to advanced AI workflows, where I lead voice data labeling, entity tagging, and spatial audio scripting with precision and passion. I thrive at the intersection of sound and technology, constantly pushing boundaries to enhance how machines understand and interact with human voice.

Tim Roche

PRO

A seasoned audio professional and AI innovator, I have embraced and mastered the cutting edge of technology within the audio industry and beyond. With decades of experience spanning live sound engineering, studio mixing, technical direction, and AI-driven audio annotation, I bring a rare blend of deep technical expertise and creative vision. My journey has evolved from analog consoles to advanced AI workflows, where I lead voice data labeling, entity tagging, and spatial audio scripting with precision and passion. I thrive at the intersection of sound and technology, constantly pushing boundaries to enhance how machines understand and interact with human voice.

Available to hire

A seasoned audio professional and AI innovator, I have embraced and mastered the cutting edge of technology within the audio industry and beyond. With decades of experience spanning live sound engineering, studio mixing, technical direction, and AI-driven audio annotation, I bring a rare blend of deep technical expertise and creative vision.

My journey has evolved from analog consoles to advanced AI workflows, where I lead voice data labeling, entity tagging, and spatial audio scripting with precision and passion. I thrive at the intersection of sound and technology, constantly pushing boundaries to enhance how machines understand and interact with human voice.

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Language

English
Fluent
Spanish; Castilian
Advanced

Work Experience

Owner/Director/ Lead Game Audio Designer at Brown Lab Sound Studios
January 1, 2022 - Present
Pivoted toward designing Blueprints, MetaSounds, and OneShot Audio Systems for Unreal Engine 5.0–5.3. Led a forward-thinking, inclusive, performance-driven culture and guided industry innovations; managed purchasing, sales, marketing, and customer accounts.
Lead Audio Post Mixer / Senior Audio Engineer / Sound Designer at World Wrestling Entertainment
October 1, 2000 - May 1, 2022
Oversaw all program audio as Lead Audio Post Mixer/Engineer; implemented processes to streamline operations. Created the WWE Thunderdome Soundscape during the COVID pandemic to mimic live crowd; supervised premium event On Air Promotions, Cold Opens, Vignettes, and Animation sound design.
Audio Engineer / Mixer / Foley Artist at Audio Plus Video
January 1, 1995 - January 1, 2000
Recorder for Richard Nixon, Hillary Clinton, Wayne Gretzky, Derek Jeter, Eli Manning, Troy Aikman, and Sammy the Bull Gravano.
VideoMix | Audio Engineer / Mixer at VideoMix Post Production Studios
August 1, 1992 - September 1, 1995
Prepared for recording sessions by selecting and setting up microphones. Performed sound quality checks and front-of-house mixing to maintain company sound system. Maintained and repaired sound equipment.
Owner/Director/Lead Game Audio Designer at Brown Lab Sound Studios
January 1, 2022 - Present
Pioneered the design of Blueprints, Meta Sounds, and OneShot Audio Systems for Unreal Engine 5.0–5.3. Fostered a forward-thinking, inclusive, and performance-driven company culture that champions innovation in game audio.
Lead Audio Post Mixer/Senior Audio Engineer/Sound Designer at World Wrestling Entertainment
October 1, 2000 - May 1, 2022
Orchestrated program audio as a Lead Audio Post Mixer/Senior Engineer/Sound Designer, devising processes and procedures to optimize operations. Conceived WWE Hundred Soundscape during the COVID pandemic to emulate the atmosphere of a live crowd. Supervised all premium events, On Air Promotions, Cold Open, Vignettes, and Animation sound design.
Audio Engineer/Mixer/Foley Artist at Audio Plus Video
January 1, 1995 - January 1, 2000
Functioned as a recording, mixing, and Foley artist for notable figures; managed mic setup, acoustics, and on-site sound production.
Audio Engineer/Mixer at VideoMix Post Production Studios - VideoMix
August 1, 1992 - September 1, 1995
Prepared for recording sessions by meticulously selecting and setting up microphones. Executed sound quality checks and managed front-of-house mixing to ensure optimal performance of the company sound system. Maintained and repaired sound equipment to ensure peak operational readiness.

Education

Recording Engineering & Production Program - Audio Sound Design/Mixing at Institute of Audio Research
January 11, 2030 - December 2, 2025
Recording Engineering & Production Program - Audio Sound Design/Mixing at Institute of Audio Research
January 1, 1990 - January 1, 1991

Qualifications

CEA - Certified Audio Engineer
January 11, 2030 - December 2, 2025
Google Cloud Generative AI
January 11, 2030 - December 2, 2025
AI Essentials
January 11, 2030 - December 2, 2025
Video Game Level Design
January 11, 2030 - December 2, 2025
Forensic Audio
January 11, 2030 - December 2, 2025

Industry Experience

Gaming, Media & Entertainment, Professional Services, Software & Internet
    paper WrestleMania 37 Cold Open!

    WrestleMania 37 Cold Open! 🎉 This was an exciting project held in Tampa, Florida. 🌴 The creative branding was themed around a pirate ship 🏴‍☠️, and I had a great time working on the sound design. I incorporated effects such as cannons blasting 💥, waves crashing 🌊, and the crowd erupting in unison 🥳. It was an exhilarating experience! My responsibilities included audio editing, processing, timeline assembly, voice recording, and mixing 🎧. I am very proud of the final result! 🌟

    paper WrestleMania 38 Cold Open
    WrestleMania Cold Open. I had the opportunity to supervise the opening, which is a prestigious honor. Sound Design Audio Editing Voice Recording Voice Editing Artist