Available to hire
Hi, I’m Romario Linares, a dynamic game developer and graphic designer with 3+ years of experience leading creative teams to deliver innovative, brand-consistent assets on tight deadlines. I specialize in UX-focused asset design, crafting UI layouts, key art, iconography, and motion graphics to support engaging interactive experiences.
I thrive in collaborative environments, combining cross-disciplinary communication with Agile sprint planning to bring ideas from concept to deployment across digital and physical projects. My work emphasizes playtesting, feedback-driven iteration, and accessible design that resonates with players and communities.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Game Director & Indie Publisher at UCSC AGPM Department
November 1, 2024 - July 1, 2025Spearheaded multiple creative teams to conceptualize and execute 3+ interactive projects, overseeing visual direction and final asset production for public release. Engineered UI layouts, key art, iconography, and motion/interactive graphics to maintain a cohesive visual identity across each project. Facilitated playtests and integrated feedback to enhance the composition, readability, and brand consistency of deliverables. Streamlined sprint cycles and release checkpoints to guarantee all visual assets were finalized, packaged, and deployment-ready under tight deadlines.
Customer Service Team Member at Chick-fil-A
June 1, 2019 - September 1, 2021Delivered best-in-class customer experiences in a fast-paced environment, proactively resolving issues without escalation. Maintained service accuracy and consistency while juggling multiple tasks under operational pressure. Fostered a collaborative and dependable team environment through clear communication and coordinated handoffs. Applied conflict-resolution skills and addressed customer needs to rectify errors with minimal disruption to brand perception.
Media Production & Graphic Design Intern at FIRST Robotics Da Vinci Science
August 25, 2017 - April 10, 2018Produced FRC-branded visual assets for live tournament deployment, ensuring cohesive aesthetics and compliance with FRC visual standards. Collaborated with the Da Vinci Science Business Team to deliver design outputs in a timely manner for official broadcast and print use. Executed thorough visual QA and brand-consistency checks across promotional materials before release. Conceptualized and deployed public-facing graphics for promotional materials and social media pages to bolster brand presence and community trust.
Education
BA in Arts & Design Games & Playable Media at University of California, Santa Cruz
September 24, 2021 - June 10, 2025High School Diploma at Da Vinci Communications
August 21, 2017 - June 16, 2021Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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