Available to hire
I’m Ross Clelland, a full-stack engineer focused on frontend React/TypeScript with a passion for delivering end-to-end, accessible UI and interactive experiences. I’ve built complex platforms and enterprise-ready apps for clients ranging from seed-stage startups to Deutsche Telekom and HSBC, always aiming for performance and accessible design.
Beyond code, I thrive on teamwork, strong engineering, and logical thinking at the intersection of UI and backend systems. I enjoy turning ambitious ideas into reliable, scalable solutions and mentoring teams to ship high-quality products quickly.
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Language
English
Fluent
Work Experience
Full Stack Developer at rooom.com
January 1, 2022 - January 1, 2023Contract developer: built back-end solutions to simplify asset minting and smart-contract creation for users without blockchain expertise; contributed to client demos; delivered a back-end platform for cross-network asset handling; built robust APIs; implemented KYCT tokens and token-gating features; delivered interactive product demos (React + Node) that helped win enterprise contracts.
Technical Lead at Alma
January 1, 2022 - January 1, 2023Led end-to-end development of an interactive digital art website for the Odyssey project; collaborated with Jack Irving for tower visuals; delivered from concept to deployment in 3 months; built feature-rich site with a waitlist, interactive puzzles and 3D visuals; drove 20,000+ new followers in 2 weeks; contributed to a 2,000-piece sell-out drop on OpenSea; supported content strategy.
Creative Developer at PRECISIONeffect
January 1, 2022 - January 1, 2023Contract Creative Developer for an interactive learning app teaching patients about Mirati Therapeutics proteins; created animated 3D models and a tabbed React/WebGL interface; delivered on schedule with accessible UI.
Technical Lead at Spayce
January 1, 2021 - January 1, 2022Contract Lead technical development for a startup focused on digital arts and the metaverse; architected a React/Three.js platform for digital asset owners to create 3D virtual galleries accessible on desktop, mobile, and VR; built VR maze mini-games; managed cross-functional teams; led token gating for NOVA avatars on Polygon; delivered features on schedule.
Technical Lead at Upnup
January 1, 2021 - January 1, 2022Technical efforts for a startup focused on digital arts and the metaverse; delivered immersive web experiences under tight deadlines; built a 3D interactive portfolio site using React and Three.js; added VR functionality; delivered in 3 months; built client demos for SunIce Festival, StayHuman, and NextHyp.e; contributed to community engagement and growth.
Full Stack Software Engineer at ThinkAnalytics
January 1, 2020 - January 1, 2021Full-time developer on internal tools and customer-facing projects to improve data processing and deliver insights for global media clients; replaced slow CSV workflows with a React tool; built analytics dashboards; improved data quality; contributed to deployment pipelines using AWS and Jenkins; delivered to HBO, Deutsche Telekom, and others.
Education
MEng Computer Science at University of Strathclyde
January 1, 2014 - January 1, 2019Qualifications
Industry Experience
Software & Internet, Media & Entertainment, Professional Services, Education, Government
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