Available to hire
I’m a senior concept & 2D artist specializing in the environment concept art, props design, colour & lighting set-ups in the game levels. My hard suite is working with game designers to establish the ways the lighting can guide the player and emphasize the narrative. I have a strong background in art history and 3D/animation/game design pipelines, so I co-create successfully with other departments. My experience includes PC and console games, mobile games and slots undustry.
Creating new worlds is my biggest passion.
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