Here’s my demo reel
- 3D Animator
3D Animator with 3+ years of professional experience specializing in first-person animation, character animation, and motion cleanup for games and film.
3D Animator with 3+ years of professional experience specializing in first-person animation, character animation, and motion cleanup for games and film. Skilled in producing polished animations using Maya and Blender to improve overall project quality.
Experienced in delivering production-ready animation work, including hand/keyframe animation, motion capture cleanup for VR/arcade titles, and first-person rig-based animations. Also contributed to 3D modeling and game-related SFX, sound tracks, and UI/game asset support across multiple projects.
Here’s my demo reel
Produced and refined 300+ character animations using director feedback to improve quality and ensure production-ready outputs. Collaborated with a team of 12 to optimize Maya files and reduce issues by 50%. Animated and polished 300+ Maya files for hands and character motions, and implemented self-checks to minimize rework. Cleaned up 100+ motion capture animations in MotionBuilder for VR and arcade titles, including jitter removal, foot sliding fixes, keyframe cleanup, improved posing, arc polish, silhouette/readability improvements, timing adjustments, and increased reusability.
Modeled 5 low-poly stylized models for a war-combat FPS game. Animated 2 first-person game animations (run and reload). Designed 5 SFX for tanks, gun fire, and reloading.
Learned Game Development and Animation HTML, C++, C# and Python
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