I’m Ryan Bailey, a Professor of Video Game Art and 3D Animation based in Toronto. I teach organic and inorganic low-poly and game-ready modeling while also bringing real production experience from over 10 AAA titles, including character modeling work for Ubisoft and EA Sports productions. My focus is helping students build efficient asset pipelines, produce optimized work for real-time environments, and develop strong portfolios with industry-standard tools.
I’m passionate about hands-on, inclusive learning environments and clear mentorship—whether I’m leading curriculum at colleges across the GTA or collaborating as a senior character/environment artist. My background spans 3D production pipelines, PBR texturing workflows, optimization, and team tooling (including Jira/Perforce and asset-management improvements). I’m also a ZBrush Certified Instructor, and I enjoy supporting artists and students in turning creative ideas into production-ready assets.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Skills
Experience Level
Hire a 3D Modeler
We have the best 3d modeler experts on Twine. Hire a 3d modeler in Toronto today.