Available to hire
I am a senior Unity Game Developer with over 5 years of experience shipping mobile titles into production, focusing on clean, test-driven development (TDD), flexible system architecture, and performance optimization.
I am skilled in client-server communication, scalable systems, and agile workflows, with a proven track record of delivering engaging and technically robust mobile games.
Skills
Language
Arabic
Fluent
French
Advanced
English
Advanced
Work Experience
Senior Game Developer at 8GrateGames
June 30, 2025 - August 8, 2025Designed and developed puzzle games with unique thematic concepts, ensuring engaging gameplay mechanics. Collaborated closely with artists to integrate visuals seamlessly into game features and UI. Implemented clean and efficient C# code to support gameplay systems, animations, and interactions. Optimized game performance and ensured compatibility across targeted mobile platforms. Contributed to brainstorming sessions to propose new game ideas and refine existing ones.
Senior Game Developer at AcrabDesigne
December 31, 2024 - August 8, 2025Developed full games from client concepts, from prototypes to release. Created prototypes based on design ideas using programming language. Maintained high-level knowledge of current and emerging technology development and applications. Coordinated third-party vendors and client IT teams to seamlessly deliver effective solutions. Established documentation outlining concept, art, deliverable specifications, game flow charts, and overall content to keep projects moving and teams working cohesively.
Junior Game Developer at Pinpine Team
October 31, 2023 - August 8, 2025Developed full games based on client concepts, from prototype to polished product. Wrote clean and maintainable C# code within Unity projects. Coordinated with artists and designers to ensure seamless implementation of assets and mechanics. Analyzed and integrated third-party tools and external code bases efficiently. Created clear technical documentation for project workflows, features, and systems. Researched and applied emerging technologies to enhance gameplay experiences.
Junior Game Developer at AcrabDesigne
August 31, 2022 - August 8, 2025Implemented game features and systems in Unity/C#. Worked with designers and artists. Used Git/GitHub. Implemented ideas of Game Artiste. Developed and improved various game systems (AI, UI, tools, etc.). Used math functions to implement new mechanisms.
Senior Unity Game Developer at 8GrateGames
June 1, 2025 - September 9, 2025Remote role designing and developing BusOut, a mobile puzzle game, with optimized gameplay mechanics. Reduced load times by 30% and improved FPS stability across devices. Delivered clean, modular C# code for gameplay systems, UI, and animations. Collaborated with artists and designers to integrate assets and improve game feel.
Senior Unity Game Developer at AcrabDesign
December 1, 2024 - September 9, 2025On-site lead for SpeedOut (racing) and LumberJack (hyper-casual). Built modular gameplay systems supporting live-ops and post-launch updates. Managed GDDs, flowcharts, and technical design specs. Coordinated with third-party vendors and integrated external SDKs/tools. Mentored junior developers and reviewed code for quality & maintainability.
Junior Game Developer at Pinpine Team
October 1, 2023 - September 9, 2025Remote development of SpaceExploration, a hybrid casual mobile title, from prototype to release. Integrated third-party SDKs, analytics, and monetization tools. Authored clear technical documentation for features and workflows.
Junior Game Developer at AcrabDesign
August 1, 2022 - September 9, 2025On-site implementation of gameplay mechanics and UI systems in Unity/C#. Supported AI systems, tools, and in-game features. Applied Git/GitHub for version control and team collaboration.
Senior Unity Game Developer at 8GrateGames
June 1, 2025 - September 9, 2025Designed and developed BusOut, a mobile puzzle game with optimized gameplay mechanics. Reduced load times by 30% and improved FPS stability across devices. Delivered clean, modular C# code for gameplay systems, UI, and animations. collaborated with artists and designers to integrate assets and improve game feel.
Senior Unity Game Developer at AcrabDesign
December 1, 2024 - September 9, 2025Led end-to-end development of SpeedOut (racing) and LumberJack (hyper-casual). Built modular gameplay systems supporting live-ops and post-launch updates. Managed documentation including GDDs, flowcharts, and technical design specs. Coordinated with third-party vendors and integrated external SDKs/tools. Mentored junior developers and reviewed code for quality & maintainability.
Junior Game Developer at Pinpine Team
October 1, 2023 - September 9, 2025Developed SpaceExploration, a hybrid casual mobile title, from prototype to release. Integrated third-party SDKs, analytics, and monetization tools. Authored clear technical documentation for features and workflows.
Junior Game Developer at AcrabDesign
August 1, 2022 - September 9, 2025Implemented gameplay mechanics and UI systems in Unity/C#. Supported development of AI systems, tools, and in-game features. Applied Git/GitHub for version control and team collaboration.
Education
Bachelor's degree in Computer Science at OFPPT (Office de la Formation Professionnelle et de la Promotion du Travail), Morocco
January 1, 2015 - January 1, 2019Bachelor’s in Computer Science at OFPPT, Morocco
January 1, 2015 - January 1, 2019Specialized Technician in IT Development at OFPPT, Morocco
January 1, 2015 - January 1, 2019Bachelor’s in Computer Science at OFPPT, Morocco
January 1, 2015 - January 1, 2019Specialized Technician in IT Development at OFPPT, Morocco
January 11, 2030 - September 9, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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