Hello! I am an audio engineer and producer with an background in QA Engineering for software. Because of my experience in both of these fields, I'm extremely attentive to detail and no matter what task I'm working on, I ensure it is the best possible product for the consumer. I have been working in my own studio for over six years. My DAW of choice is Reaper, and I learn new softwares quickly. I am a quality-driven, detail-oriented team player who can collaborate with offshore teams across multiple time zones. I excel at analyzing requirements and specifications to ensure quality, and regardless of scale, I enjoy helping teams create reliable products, whether that be a song for a friend of a friend's band or multimillion dollar software.

Samantha Shelley

Hello! I am an audio engineer and producer with an background in QA Engineering for software. Because of my experience in both of these fields, I'm extremely attentive to detail and no matter what task I'm working on, I ensure it is the best possible product for the consumer. I have been working in my own studio for over six years. My DAW of choice is Reaper, and I learn new softwares quickly. I am a quality-driven, detail-oriented team player who can collaborate with offshore teams across multiple time zones. I excel at analyzing requirements and specifications to ensure quality, and regardless of scale, I enjoy helping teams create reliable products, whether that be a song for a friend of a friend's band or multimillion dollar software.

Available to hire

Hello!

I am an audio engineer and producer with an background in QA Engineering for software. Because of my experience in both of these fields, I’m extremely attentive to detail and no matter what task I’m working on, I ensure it is the best possible product for the consumer.

I have been working in my own studio for over six years. My DAW of choice is Reaper, and I learn new softwares quickly. I am a quality-driven, detail-oriented team player who can collaborate with offshore teams across multiple time zones. I excel at analyzing requirements and specifications to ensure quality, and regardless of scale, I enjoy helping teams create reliable products, whether that be a song for a friend of a friend’s band or multimillion dollar software.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate

Work Experience

Software QA Engineer Intern at Reely.io
July 1, 2025 - August 1, 2025
Participated in exploratory testing, bug reporting, applying QA tools and methodologies. Designed detailed, comprehensive and well-structured test cases according to requirements. Performed functional, UI, smoke and regression testing on Mobile and Web platforms and devices. Tested a mobile app using ADB, Android Studio and Xcode to collect log files. Used Chrome DevTools for Web testing to identify UI, network and JavaScript errors. Identified and reported issues in Jira and monitored defect status. Participated in an agile environment with thrice-weekly scrum meetings to discuss findings.
Audio Engineer at Sin City Roller Derby League (WFTDA)
February 1, 2025 - Present
Performing pre-event testing and sound checks of audio equipment to ensure system reliability during live events. Monitoring and adjusting multi-source audio for livestreams, validating output quality across multiple inputs and configurations. Troubleshooting real-time technical issues during live production, ensuring minimal disruption and a consistent user experience. Optimizing setup and teardown procedures, improving efficiency and standardizing equipment organization workflows.

Education

Complete Quality Assurance Course at Careerist.com
January 13, 2025 - March 16, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment