Available to hire
Hi, I’m Minjoon Na, a 3D animator based in Garden Grove, CA. I specialize in character animation, rigging, skinning, and bringing game characters to life using Maya and Unreal Engine. My work includes a personal Unreal Engine 5 demo and contributing to NBA 2K25 at Visual Concepts, where I helped with skinning clothing and dynamic hair joints.
I enjoy sharing knowledge with the community—volunteering critiques and rigging guidance in Discord and Reddit animation communities—and I continually learn through iAnimate courses and CSU Fullerton coursework. I’m excited to collaborate on team projects and indie game development.
Experience Level
Language
English
Fluent
Work Experience
Technical Artist Intern at Visual Concepts
March 1, 2024 - August 31, 2024Contributed to NBA 2K25 development by assisting in skinning clothing and mascots, and creating dynamic hair joints; collaborated with the art team on rigging constraints to ensure proper deformation.
Personal Project Developer at Self-Directed
January 1, 2025 - PresentDeveloped a Unreal Engine 5 demo (Cowboy Shooter); imported skeleton and mesh from Maya, tested animation sequences and rigging; advancing a game project independently.
Education
iAnimate Games Workshop (1, 2, 3) at iAnimate
January 11, 2030 - June 16, 2026iAnimate Rigging Courses at iAnimate
January 1, 2024 - June 16, 2026Life Drawing, Character Animation & Rigging Courses at California State University, Fullerton
January 11, 2030 - January 1, 2020Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
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