Hello! I'm a editor with a passion for bringing projects to life. I value collaboration, adaptability, and clear communication, and I enjoy working with teams using tools like Microsoft Suite, Adobe Creative Cloud, Slack, Google Chat, Zoom, and Microsoft Teams. I've contributed to several animated shows and a VR game, taking on roles from animator to FX artist and editor. I'm excited to find new opportunities to leverage my skills in animation, design, and storytelling to create engaging visual experiences.

Samuel Weir

Hello! I'm a editor with a passion for bringing projects to life. I value collaboration, adaptability, and clear communication, and I enjoy working with teams using tools like Microsoft Suite, Adobe Creative Cloud, Slack, Google Chat, Zoom, and Microsoft Teams. I've contributed to several animated shows and a VR game, taking on roles from animator to FX artist and editor. I'm excited to find new opportunities to leverage my skills in animation, design, and storytelling to create engaging visual experiences.

Available to hire

Hello! I’m a editor with a passion for bringing projects to life. I value collaboration, adaptability, and clear communication, and I enjoy working with teams using tools like Microsoft Suite, Adobe Creative Cloud, Slack, Google Chat, Zoom, and Microsoft Teams.

I’ve contributed to several animated shows and a VR game, taking on roles from animator to FX artist and editor. I’m excited to find new opportunities to leverage my skills in animation, design, and storytelling to create engaging visual experiences.

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Language

English
Fluent

Work Experience

Animator at Cosmic Dino
August 1, 2025 - February 1, 2026
Animator on a feature animated film, contributing to character animation and scene work, collaborating with directors and fellow animators.
Animator at Lego Ninjago Legends - Animated Show
May 1, 2025 - July 1, 2025
Created key animation sequences for characters and actions on the animated show.
Animator at Dig Dug - New Frontier (Animated Show)
May 1, 2025 - July 1, 2025
Animated sequences for a high-profile animated series, collaborating with the art and animation teams.
Animator at Liquid Animation
May 1, 2025 - July 1, 2025
Animator on various projects at Liquid Animation, contributing to character and effect-driven sequences.
Animator/ Editor at Toast Interactive
May 1, 2023 - October 1, 2024
Animator and editor for a VR game project, responsible for animation sequence creation and editorial tasks.
Junior Animator/ FX Artist at Pop Family Entertainment
November 1, 2022 - November 1, 2023
Junior animator and FX artist on the feature animated film My Freaky Family.
Technical Animator at Pixel Zoo
April 1, 2021 - November 1, 2022
Technical animation role on Rainbow High animated series/feature film for Pixel Zoo.
Animator at LEGO Ninjago Legends
May 1, 2025 - July 1, 2025
Animator on the LEGO Ninjago Legends animated show; responsible for character animation, motion studies and shot cleanup to maintain the series' style and pacing.
Animator at Dig Dug New Frontier
May 1, 2025 - July 1, 2025
Animator on the Dig Dug New Frontier animated show; supported animation pipeline and collaborated with designers to finalize sequences.
Animator/Editor at Toast Interactive
May 1, 2023 - October 1, 2024
VR game animator and editor; contributed to gameplay sequences, cutscenes and visual polish, working closely with developers to bring ideas to life.
Junior Animator/FX Artist at Pop Family Entertainment
November 1, 2022 - November 1, 2023
FX and animation artist on the feature My Freaky Family; created visual effects and contributed to character animation in key scenes.
Animator at Rainbow High
April 1, 2021 - November 1, 2022
Animator on Rainbow High, an animated series/feature film project; supported 2D/3D animation pipelines and asset integration.
Junior Animator / FX Artist at My Freaky Family / Pop Family Entertainment
November 1, 2022 - November 1, 2023
Contributed animation and FX work on a feature animated film, supporting sequence planning and shot execution.
Animator at Rainbow High / Pixel Zoo
April 1, 2021 - November 1, 2022
Worked on Rainbow High animated series / feature film; performed animation sequencing and contributed to character performances.
Animator at Cosmic Dino (Feature Animated Film)
August 1, 2025 - February 1, 2026
Animator on a feature animated film project (Project TBA) Cosmic Dino.
Animator at Lego Ninjago Legends / Dig Dug: New Frontier
May 1, 2025 - July 1, 2025
Animator on multiple animated shows (Lego Ninjago Legends and Dig Dug: New Frontier); Liquid Animation.
Junior Animator/FX Artist at My Freaky Family (Feature Animated Film)
November 1, 2022 - November 1, 2023
Junior animator and FX artist for featured animated film produced by Pop Family Entertainment.
Animator at Rainbow High (Animated Series/Feature Film)
April 1, 2021 - November 1, 2022
Technical animator for Rainbow High across animated series and feature film formats.

Education

Bachelor of Games and Interactive Environments (Animation) at Queensland University of Technology
January 1, 2017 - December 31, 2019
Bachelor of Games and Interactive Environments (Animation) at Queensland University of Technology (QUT)
January 1, 2017 - December 31, 2019
Bachelor of Games and Interactive Environments (Animation) at Queensland University of Technology (QUT)
January 1, 2017 - January 1, 2019
Advanced Body Mechanics and Acting Animation at QUT / iAnimate
January 1, 2020 - January 1, 2021
Bachelor of Games and Interactive Environments (Animation) at QUT
January 1, 2017 - January 1, 2019

Qualifications

Advanced Body Mechanics and Acting Animation
January 1, 2020 - December 31, 2021
Advanced Body Mechanics and Acting Animation
January 1, 2020 - December 31, 2021
Advanced Body Mechanics and Acting Animation
January 1, 2020 - December 31, 2021
Advanced Body Mechanics and Acting in Animation
January 1, 2020 - January 1, 2021

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education