I am a creative technologist and programmer with 16 years of professional experience in Computer Science. I specialize in real-time systems, data science, trading, game development, embedded systems, and robotics. I bring a value-driven approach to software development that emphasizes clear documentation, code correctness, extensibility, readability, and scalability. I architect and design new products from the ground up as well as maintain existing ones, and I thrive in environments that value autonomy, learning, and engineering excellence.

Samy Bencherif

I am a creative technologist and programmer with 16 years of professional experience in Computer Science. I specialize in real-time systems, data science, trading, game development, embedded systems, and robotics. I bring a value-driven approach to software development that emphasizes clear documentation, code correctness, extensibility, readability, and scalability. I architect and design new products from the ground up as well as maintain existing ones, and I thrive in environments that value autonomy, learning, and engineering excellence.

Available to hire

I am a creative technologist and programmer with 16 years of professional experience in Computer Science. I specialize in real-time systems, data science, trading, game development, embedded systems, and robotics.

I bring a value-driven approach to software development that emphasizes clear documentation, code correctness, extensibility, readability, and scalability. I architect and design new products from the ground up as well as maintain existing ones, and I thrive in environments that value autonomy, learning, and engineering excellence.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Work Experience

Freelance Software Engineer at Self-Employed
August 1, 2009 - March 31, 2022
Spent the first nine years building software for clients, establishing partnerships (including Apple, Unity, XR Impact, and UNC Greensboro), and delivering MVPs for startups. Collaborated on open-source projects, contributed to product roadmaps, and supported hardware-software integrations. Led architecture decisions and mentored peers, with experience spanning firmware, servers, and software architecture.
Client Engineer (Associate Data Science) at IBM
March 1, 2022 - October 31, 2022
Worked with clients to identify problems IBM technology can solve; attended IBM Global Sales School; co-authored a patent for an AI multimedia solution. Engaged in client-facing activities to tailor solutions and support sales efforts.
Senior Software Engineer at Wasatch Photonics
January 1, 2023 - December 31, 2023
Led firmware and software development for RAMAN spectroscopy devices. Built and maintained the USB driver stack, developed GPU-accelerated data processing for real-time imaging, and implemented BLE firmware for embedded hardware. Improved documentation, data storage, and software architecture; contributed to project management and hardening of safety-critical features.
Senior Software Engineer at Well Incorporated
December 1, 2023 - February 28, 2025
Maintained server-side infrastructure powering the Well app and website. Wrote unit tests, debugged production issues, and hardened security around PII/PHI. Technologies included TypeScript, GitLab, Atlassian, Redis, DataDog, Terraform, Firebase, and React. Used AWS services (Lambda, Kinesis, S3) and implemented improvements that enabled notifications for mobile users and other core features; drove cross-functional collaboration with product and data science teams.
Founder, Chief Executive Officer at Bensa Games
June 1, 2024 - June 30, 2025
Founded a studio to help indie studios achieve technical and client engineering excellence. Drove product vision, client relationships, and core gameplay features for Cath exis (first-person action adventure). Led the engineering effort as the lead engineer, mentoring peers and shaping the core system architecture; worked with Godot and GDScript. Cath exis was paused in mid-2025 as direction shifted toward Syncre Te c, leading to a strategic pivot.
Senior Software Engineer at Whisker Labs
February 1, 2025 - November 30, 2025
Developed and maintained the grid-analysis software suite for an IoT company, including server and deployment automation. Built and tested monthly deployments; stack included Python, JavaScript, HTML/CSS; frameworks and services included Flask, Vue.js, Redis, AWS, Grafana, GitHub, Atlassian, Terraform, and more. Architected and debugged AWS systems (S3, DynamoDB, ECS) and collaborated with Data Science. Achieved cross-functional interoperability with Core teams and improved notification reliability by identifying and fixing a critical production issue.

Education

Principles of Imperative Computation; Introduction to Formal Mathematics at Carnegie Mellon University
January 11, 2030 - March 12, 2026
Bachelor of Science in Computer Science; Minor in Mathematics at North Carolina State University
January 11, 2030 - March 12, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Healthcare, Education