I'm Sarthak Tiwad, a final-year B.E. Computer Engineering student at Shivajirao S Jondhale College in Dombivli, Maharashtra. I have built high-performance back-end systems and AI-driven applications, including a Python/Django dashboard for IIT Bombay's Machine Intelligence Program and DhatuVeda, a full-stack AI-powered mineral exploration platform. I focus on turning data into real-time insights, optimizing pipelines, and ensuring secure, scalable architectures.\n\nI'm also a Team Lead and Freelance Game Developer, leading a 3-person team to build Unity-based games like a cricket simulation and a space strategy title, while delivering production-grade web projects for clients. I enjoy exploring AI, IoT, and ML pipelines, mentoring others, and delivering engaging, reliable software that users love.

Sarthak Tiwad

I'm Sarthak Tiwad, a final-year B.E. Computer Engineering student at Shivajirao S Jondhale College in Dombivli, Maharashtra. I have built high-performance back-end systems and AI-driven applications, including a Python/Django dashboard for IIT Bombay's Machine Intelligence Program and DhatuVeda, a full-stack AI-powered mineral exploration platform. I focus on turning data into real-time insights, optimizing pipelines, and ensuring secure, scalable architectures.\n\nI'm also a Team Lead and Freelance Game Developer, leading a 3-person team to build Unity-based games like a cricket simulation and a space strategy title, while delivering production-grade web projects for clients. I enjoy exploring AI, IoT, and ML pipelines, mentoring others, and delivering engaging, reliable software that users love.

Available to hire

I’m Sarthak Tiwad, a final-year B.E. Computer Engineering student at Shivajirao S Jondhale College in Dombivli, Maharashtra. I have built high-performance back-end systems and AI-driven applications, including a Python/Django dashboard for IIT Bombay’s Machine Intelligence Program and DhatuVeda, a full-stack AI-powered mineral exploration platform. I focus on turning data into real-time insights, optimizing pipelines, and ensuring secure, scalable architectures.\n\nI’m also a Team Lead and Freelance Game Developer, leading a 3-person team to build Unity-based games like a cricket simulation and a space strategy title, while delivering production-grade web projects for clients. I enjoy exploring AI, IoT, and ML pipelines, mentoring others, and delivering engaging, reliable software that users love.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Research Intern & Backend Developer at Machine Intelligence Program, IIT Bombay
June 1, 2024 - December 1, 2024
Architected a high-performance Python/Django financial dashboard for HNIs to track Mutual Fund flows, optimized backend data pipelines to significantly reduce latency and enable real-time analytics. Built DhatuVeda, a full-stack AI-driven mineral exploration platform to predict borehole locations and visualize complex 3D geological data. Implemented robust backend security using JWT/OAuth and optimized SQL queries to ensure scalable ingestion and processing of large-scale geological datasets.
Team Lead & Gameplay Programmer at Freelance Game Development
December 1, 2023 - Present
Led a remote team of 3 developers to build a Cricket Simulation in Unity/C#, engineering realistic ball physics and adaptive AI opponents. Designed 'Grow Garden', a space strategy game with complex inventory systems and dynamic economy balancing. Integrated a bill-checking OCR system into a gamified lottery application to validate tickets and prevent fraud in real-time transactions.
Full Stack Web Developer at Social Crumble (Marketing Firm)
August 1, 2023 - December 1, 2023
Delivered 3+ production-grade websites for clients (Derma, Everbloom) using React.js and Node.js, managing the entire deployment lifecycle from requirements gathering to server hosting and DNS configuration. Optimized frontend performance to 90+ Lighthouse scores by implementing lazy loading, efficient asset management, and code-splitting strategies for fast load times across devices.
Junior Game Developer at Origami Games
February 1, 2023 - July 1, 2023
Engineered real-time multiplayer networking for Floors of Fear using Photon (PUN), implementing latency compensation and state synchronization to ensure smooth gameplay for globally distributed players. Optimized critical C# scripts and managed memory allocation for hyper-casual mobile titles, reducing crash rates on low-end devices and improving frame-rate stability during peak moments.

Education

B.E. Computer Engineering at Shivajirao S Jondhale College
January 1, 2022 - January 1, 2026

Qualifications

SIH 2024 Winner
January 11, 2030 - April 21, 2026

Industry Experience

Gaming, Software & Internet, Professional Services, Media & Entertainment, Education, Other