I have a background in cognitive science with a focus on UI/UX design. I enjoy turning research into intuitive interfaces that people find easy and enjoyable to use. I am committed to giving my best in every task and I put thoughtful research into my work to ensure quality outcomes. I value thoughtful research and collaboration, and I strive to deliver quality outcomes by putting deliberate thought into every task, working with teams to create meaningful products.

Sara Yanis binti Muhammad Zaharan

I have a background in cognitive science with a focus on UI/UX design. I enjoy turning research into intuitive interfaces that people find easy and enjoyable to use. I am committed to giving my best in every task and I put thoughtful research into my work to ensure quality outcomes. I value thoughtful research and collaboration, and I strive to deliver quality outcomes by putting deliberate thought into every task, working with teams to create meaningful products.

Available to hire

I have a background in cognitive science with a focus on UI/UX design. I enjoy turning research into intuitive interfaces that people find easy and enjoyable to use. I am committed to giving my best in every task and I put thoughtful research into my work to ensure quality outcomes.
I value thoughtful research and collaboration, and I strive to deliver quality outcomes by putting deliberate thought into every task, working with teams to create meaningful products.

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Language

English
Fluent
Malay
Fluent

Work Experience

Product Designer at CourtRush
February 1, 2026 - April 30, 2026
Initiated a project to help regular sports players simplify the process of booking sports courts and connecting with other players, achieving a System Usability Scale (SUS) score of 89. Designed the CourtRush mobile app interface within 2 months using Figma, including sketching, wireframing, prototyping, and user testing. Conducted user experience research with 5 participants to test and iterate early design concepts, resulting in a 0% error rate in quantitative performance measures.
UX Designer at GSC Cinema
December 1, 2025 - January 31, 2026
Reduced booking errors by redesigning key screens in the GSC Cinema App, creating a simpler and more seamless movie ticket booking experience. Designed and prototyped the redesigned booking flow within 2 months using Figma, including sketching, wireframing, and usability testing. Improved the booking flow by achieving a 100% task success rate and 0% error rate through implementing forgiving design with confirmation steps, allowing users to review and correct their booking before checkout. Conducted user experience research with 5 participants to test and iterate on early design concepts.
Illustrator at BA JUSE LESA
December 1, 2024 - November 30, 2025
Designed and illustrated T-shirt graphics for the company using Procreate, creating original apparel designs that match the brand style. Created over 50 design ideas for merchandise, contributing to a 30% increase in product sales and higher customer interest. Applied the aesthetic usability effect to make designs more visually appealing, which improved how users perceive the products.

Education

Bachelor in cognitive science with honours, product design at Universiti Malaysia Sarawak (UNIMAS)
September 23, 2021 - November 5, 2024
Bachelor in cognitive science with honours, product design at Universiti Malaysia Sarawak (UNIMAS)
January 1, 2021 - November 1, 2024

Qualifications

Dean’s List Award
September 23, 2021 - November 5, 2024

Industry Experience

Software & Internet, Media & Entertainment, Consumer Goods, Professional Services, Education, Retail, Other