2-paragraph first-person bio, friendly tone

Saúl Ramos Flores

2-paragraph first-person bio, friendly tone

Available to hire

2-paragraph first-person bio, friendly tone

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

QC Analyst at Pocket FM
January 1, 2025 - Present
Identified and documented noise artifacts, distortion, and inconsistencies, improving listener experience and content quality.
Sound Designer at Somatone Interactive
March 1, 2022 - Present
Created and implemented audio assets in Unity for Game of Thrones: Dragon Fire cinematics, including characters and UI, using prefabs and animation events.
Sound Designer at BH D Studios
August 20, 2024 - October 10, 2025
Led walla group sessions and voice-over recordings. Designed sound for 40+ productions, including feature films, series, and documentaries. Contributed to high-profile projects for Disney+, Netflix, Prime Video, Hulu, and VIx.
Adjunct Professor at ITESM Campus Puebla
July 1, 2023 - October 10, 2025
Taught Wwise fundamentals, sound triggering systems, and audio integration workflows to undergraduate students. Provided hands-on training with game audio middleware and real-world sound design applications.
QC Analyst at Pocket FM
January 1, 2025 - Present
Identified and documented noise artifacts, distortion, and inconsistencies, improving listener experience and content quality.
Sound Designer at Somatone Interactive
March 1, 2022 - Present
Created and implemented audio assets in Unity for Game of Thrones: Dragon Fire cinematics; designed characters and UI, using prefabs and animation events.
Sound Designer at BHD Studios
August 20, 2024 - October 10, 2025
Led walla group sessions and voice-over recordings; designed and implemented sound for 40+ productions, including feature films, series, and documentaries; contributed to high-profile projects for Disney+, Netflix, Prime Video, Hulu, and Vix.
Adjunct Professor at ITESM Campus Puebla
July 1, 2023 - October 10, 2025
Taught Wwise fundamentals, sound triggering systems, and audio integration workflows to undergraduate students; provided hands-on training with game audio middleware and real-world sound design applications.
QC Analyst at Pocket FM
January 1, 2025 - Present
Remote freelance QC Analyst role; Identified and documented noise artifacts, distortion, and inconsistencies, improving listener experience and content quality. Collaborated with sound engineers and editors to troubleshoot and enhance overall audio production workflow.
Sound Designer at Somatone Interactive
March 1, 2022 - Present
Created and implemented audio assets in Unity for Game of Thrones: Dragon Fire cinematics, characters, and UI, using prefabs and animation events. Designed high-quality SFX for major titles including Rocket League and DC World’s Collide, enhancing gameplay immersion. Produced a professional sound library for Epic Games using the UCS naming convention. Enhanced NBA All World's soundtrack to improve overall audio quality.
Sound Designer at BHD Studios
August 1, 2024 - October 10, 2025
Led Walla group sessions and voice-over recordings. Designed and implemented sound for 40+ productions, including feature films, series, and documentaries. Contributed to high-profile projects for Disney+, Netflix, Prime Video, Hulu, and VIX.
Adjunct Professor at ITESM Campus Puebla
July 1, 2023 - October 10, 2025
Taught Wwise fundamentals, sound triggering systems, and audio integration workflows to undergraduate students. Provided hands-on training with game audio middleware and real-world sound design applications.

Education

Diploma. Sound Design For Visual Media at Vancouver Film School
March 2, 2021 - February 22, 2022
B.S. Music Production Engineering. at Monterrey Institute of Technology and Higher Education.
August 4, 2014 - December 18, 2019
Diploma at Vancouver Film School
February 1, 2021 - February 1, 2022
Diploma at Nebrija University
August 1, 2014 - December 1, 2019
B.S. Music Production Engineering at ITESM Campus Puebla
August 1, 2014 - December 1, 2019
Diploma at Vancouver Film School (Vancouver, Canada)
June 1, 2019 - July 1, 2019
Diploma at Nebrija University (Madrid, Spain)
August 1, 2014 - December 20, 2019
B.S. Music Production Engineering at ITESM Campus Puebla (Puebla, Mexico)
August 1, 2014 - December 20, 2019
Diploma at Vancouver Film School
June 1, 2019 - July 1, 2019
Diploma at Nebrija University
August 1, 2014 - December 1, 2019
B.S. Music Production Engineering at ITESM Campus Puebla
August 1, 2014 - December 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet
    uniE608 Publicity Demo Reel
    Some sneak peaks of projects I have made.
    uniE608 Sound Design Demo Reel
    Whole recreation of sound design for this clip from Final Fantasy