I'm a visual and digital designer passionate about creating meaningful, socially conscious work. I specialise in projects centred on sustainability, education and health, using design as a tool for positive change.

Sayu Ariani

I'm a visual and digital designer passionate about creating meaningful, socially conscious work. I specialise in projects centred on sustainability, education and health, using design as a tool for positive change.

Available to hire

I’m a visual and digital designer passionate about creating meaningful, socially conscious work.
I specialise in projects centred on sustainability, education and health, using design as a tool for positive change.

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Language

English
Advanced
Indonesian
Advanced

Work Experience

Children’s Book Illustrator at Bali Eduk (Remote)
October 1, 2025 - Present
Producing 30 vibrant and accessible illustrations designed to captivate young readers (7–12 years old) and enhance comprehension. Contributing to cultural preservation by depicting the story and significance of the traditional Balinese instrument Penting for use in local public schools.
UI Designer at University of Sydney – Nibble Project
August 1, 2025 - October 1, 2025
Designed a gamified app for children (ages 8–11) to raise awareness and foster long-term habits in reducing household food waste. Conducted comprehensive user research including interviews, surveys, diary studies, and usability testing, synthesising insights. Led UI design iterations, created child-friendly characters and environments, and developed engaging storyboards for presentations. Managed visual presentation of the project, including reports, slides, and video editing for pitching. Positioned children as drivers of change in their households, encouraging shared responsibility and sustainable behaviours.
Frontend Developer at FormIQ – Intelligent AI Rehabilitation Assistant (University of Sydney Project)
August 1, 2025 - November 1, 2025
Developed a camera-based AI system providing real-time feedback on posture and movement, helping users recover faster, train smarter, and prevent re-injury. Integrated pretrained AI models (YOLOv8) to deliver on-screen feedback and ensure personalised rehabilitation aligned with physiotherapists’ recommendations. Built a functional frontend prototype and led visual storytelling for project reports, storyboards, and pitching videos. Tested with diverse patients, producing high usability and positive engagement, demonstrating intuitive, confidence-boosting interactions.
Graphic Designer at Arts & Crafts Society, University of Sydney
March 1, 2025 - December 1, 2025
Designed Instagram and Facebook posts to promote society activities and events. Designed the main banner and hoodie, enhancing brand identity and member engagement.
User Interface Designer at Prodigi, PIP Program
February 1, 2025 - April 1, 2025
Designed the user interface for SignBloom, an Auslan learning app that supports communication between parents and their D/DHH children through AR-powered, real-life learning contexts. Conducted user research and applied inclusive design principles to create accessible, family-centred digital experiences. Collaborated with UX designers, developers and product managers to deliver a refined, high-fidelity prototype. Awarded Winner of the Prodigi PIP Program for outstanding problem framing, thorough research and execution.
UI Designer at Indonesian Student Association in Australia (PPIA)
January 1, 2025 - March 1, 2025
Led the user interface design for the PPIA website, ensuring alignment with brand guidelines and consistent visual identity. collaborated with developers to implement a cohesive design strategy. Project deployed and live: https://www.ppi-australia.org
Creative Director at Impactional Global Youth Organization
January 1, 2025 - Present
Led and managed a creative team of five in developing visual storytelling and brand identity across digital platforms. Oversaw briefing, task allocation and feedback for 70+ content pieces. Ensured consistent quality and alignment with the organisation's mission to unite young leaders worldwide in advancing the Sustainable Development Goals (SDGs). Monitored project progress, maintained workflow efficiency and ensured all deliverables met established timelines. Conducted a 4-week Figma mentoring program for four team members, improving design proficiency from beginner to intermediate and boosting overall productivity. Organized internal networking sessions and portfolio showcases highlighting members’ SDG-focused projects, strengthening community engagement and collaboration. Designed visual materials and assets to support Impactional’s initiatives and campaigns.

Education

Bachelor of Design (Interaction Design) at University of Sydney
July 1, 2023 - July 1, 2026

Qualifications

Dean's List of Excellence in Academic Performance
January 1, 2024 - January 15, 2026
Vice Chancellor's Global Mobility Scholarship
January 1, 2024 - January 15, 2026
Indonesia Maju Scholarship (BIM) Overseas Undergraduate Program
January 1, 2023 - January 1, 2026

Industry Experience

Education, Media & Entertainment, Software & Internet