Sebastian Diaz Castro

Available to hire

Experienced 3D artist with 7+ years in video games and real-time applications, specializing in stylized and semi-realistic art directions.

About

Experienced 3D artist with 7+ years in video games and real-time applications, specializing in stylized and semi-realistic art directions. Brings meticulous attention to detail, strong technical validation habits, and a passion for creating compelling visual experiences from concept to engine-ready assets.

Collaborates across multidisciplinary teams and client workflows, combining production speed with quality control. Also contributes as a professor and mentor—teaching surface/organic modeling and PBR pipelines aligned with modern game engine requirements, while continuously improving agile, non-destructive workflows.

  • Joined November 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Education
  • Professional Services

Projects · 7

Work experience· 61 roles

3D Artist Professor (Part time) · Universidad Mayor (On site), Temuco, ChileMar 2026 – Present · 9 mos

Taught Surface Modeling 1 and Organic Modeling 1 in the Digital Animation program, covering game-oriented production processes and specialized 3D software. Also taught the full Physically Based Rendering (PBR) workflow for game pipelines, including albedo, metallic, roughness, normal and ambient occlusion maps to ensure assets integrate into modern game engines.

3D Artist · Octeto Studios (Home Office)Feb 2026 – Present · 10 mos

Full-time outsourcing 3D work for BrewMastersGames Studios. Focus on stylized/semi-realistic asset production with modeling, sculpting, UVs, texturing and engine-ready optimization as part of a remote production workflow.

Freelance 3D Senior Artist (Packaging/Brand Assets) · 223 | Agency (Home Office), Montreal, CanadaNov 2025 – Jun 2026 · 8 mos

Remote/hybrid contribution to collectible and character-driven IP product lines. Responsibilities include packaging design for vinyl toys, plush, blind boxes and retail collectibles; branding/campaign assets for launches and collaborations; coordinating with licensors and 3D artists to maintain quality; preparing print-ready files and managing production specifications. Leverages 3D modeling, sculpting and stylized texturing for physical collectibles.

Freelance 3D Senior Artist – Full Time · 223 | AgencyNov 2025 – Present · 1 yr 1 mo
Freelance 3D Designer (Optimized Apparel) · Prodigy Roleplay (Rockstar Partner) (New York, USA)Jul 2025 – Nov 2025 · 5 mos
Freelance 3D Designer – Full Time · Prodigy Roleplay (Rockstar Partner)Jul 2025 – Nov 2025 · 5 mos
Cloth Artist – Part Time · Oka StudioJul 2025 – Jul 2025 · 1 mo
3D Designer – Freelance · Prodigy Roleplay (Rockstar Partner)Jul 2025 – Nov 2025 · 5 mos

Education· 12

Master in Video Game Creation · Universitat Autònoma de Barcelona2016 – 2017
Computer Engineering · Universidad Mayor2008 – 2014
Mentoring Characters Training Program · Odin3D2023
Mentoring Specialized in Modeling and Texturing for Video Games Training Program · Odin3D2019 – 2020

Certifications and awards

Unreal Engine Animation and Videogames Specialist2026
Mentoring Characters Training Program (Odin3D, Video game design and applied Arts)2023
Artstation Learning: Modeling and texturing Videos (Video game art direction)2020 – 2021
Mentoring: Specialized in modeling and Texturing for video games (Odin3D)2019 – 2020

Hire Sebastian Diaz Castro today

Post a job and invite Sebastian, or contact them directly. No hidden commission.

Post a job