3D Artist working at the crossroads of physical and digital design. My practice ranges from 3D modeling and rendering to real-time experiences, VR, and 3D printing, creating projects that move between crafted objects and immersive digital spaces. I actively experiment with emerging technologies, from AI-assisted design to experimental workflows, to stay aligned with new trends and to explore how innovation can expand the relationship between technology, imagination, and storytelling

Stefano Concutelli

3D Artist working at the crossroads of physical and digital design. My practice ranges from 3D modeling and rendering to real-time experiences, VR, and 3D printing, creating projects that move between crafted objects and immersive digital spaces. I actively experiment with emerging technologies, from AI-assisted design to experimental workflows, to stay aligned with new trends and to explore how innovation can expand the relationship between technology, imagination, and storytelling

Available to hire

3D Artist working at the crossroads of
physical and digital design. My practice ranges from 3D modeling
and rendering to real-time experiences, VR, and 3D printing, creating
projects that move between crafted objects and immersive digital
spaces. I actively experiment with emerging technologies, from
AI-assisted design to experimental workflows, to stay aligned with
new trends and to explore how innovation can expand the
relationship between technology, imagination, and storytelling

See more

Language

Italian
Fluent
English
Fluent

Work Experience

3D Artist at Monogrid
January 1, 2024 - October 8, 2025
Created production-ready 3D assets and visuals for brand campaigns and events, including NFT projects (Maskerade), Herno Christmas Campaign 23, and Vog ue Voguerama; contributed to real-time pipelines and lookdev for cross‑platform delivery.
3D Artist at Istituto Marangoni Firenze
January 1, 2025 - October 8, 2025
Developed high-fidelity 3D assets, lookdev and fashion-show visuals for educational and client-facing projects; collaborated with students and faculty to translate concepts into production-ready 3D for web/social/events.
Multimedia Art Teacher at Hzero Museum
January 1, 2024 - Present
Taught undergraduate and postgraduate courses in Multimedia Arts; mentored international students, integrated digital tools into design practice, and contributed to school visuals and events as a freelance educator.
VR Immersive Experience Designer at Hzero Museum
January 1, 2018 - Present
Converted Europe’s largest railway models into interactive VR experiences; managed photogrammetry, 3D reconstruction, and real-time optimisation, deploying experiences in Unreal Engine for Meta Quest headsets; created digital twins for cultural heritage.
3D Artist at Monogrid
January 1, 2024 - October 8, 2025
Produced brand-level garment, accessory, and jewellery assets for Bulgari, Herno, Vogue; ensured material fidelity and campaign-ready renders within agency timelines. Partnered with art directors to translate concepts into production-ready 3D for web/social/events, aligning lookdev with brand guidelines.
3D Artist at Istituto Marangoni Firenze
January 1, 2025 - October 8, 2025
Taught undergraduate and postgraduate courses in Multimedia Arts, Fashion, and Digital Innovation. Mentored international students, guiding creative projects and embedding digital tools into design practice.
Multimedia Art Teacher at Hzero Museum (Freelance)
January 1, 2024 - Present
Delivered multimedia and art-focused instruction, mentored students, and contributed to educational programs for cultural heritage and digital art experiences.
3D Artist at VR Immersive Experience
January 1, 2018 - Present
Converted one of Europe’s largest railway models into an interactive VR experience; managed on-site photogrammetry, 3D reconstruction, and real-time optimisation; deployed in Unreal Engine for Meta Quest; built digital twins for heritage and design.
3D Artist at Monogrid
December 31, 2024 - October 8, 2025
Blended high-fidelity modelling, lookdev, real-time pipelines, and immersive storytelling across fashion, cultural heritage, and interactive installations. Produced visuals for brand campaigns and events; mentored teams and students; integrated 3D assets into cross-platform workflows.
3D Artist at Istituto Marangoni Firenze
December 31, 2025 - October 8, 2025
Created visuals and assets for fashion design education; collaborated with art directors; contributed to fashion show visuals and digital lookdev; mentored undergraduate and postgraduate students.
Multimedia Art Teacher at Hzero Museum (Freelance)
December 31, 2024 - October 8, 2025
Delivered multimedia arts instruction and cross-disciplinary training; supported exhibitions and visitor engagement.
VR Immersive Experience Developer at Hzero Museum
January 1, 2018 - Present
Converted Europe’s largest railway model into an interactive VR experience; on-site photogrammetry, 3D reconstruction, and real-time optimisation; deployed in Unreal Engine for VR headsets; built digital twins for cultural heritage.

Education

BA Interior Design at Istituto Europeo di Design (IED)
January 11, 2030 - October 8, 2025
BA at Istituto Europeo di Design (IED)
January 11, 2030 - October 8, 2025
BA Interior Design at Istituto Europeo di Design (IED)
January 11, 2030 - October 8, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Travel & Hospitality, Professional Services, Software & Internet, Retail