Motion-focused designer and recent Illustration graduate with experience in animation, graphic design, and visual storytelling Contributed to marketing campaigns and promotional videos, including a video that reached over 11,000 views Served as Art Director in multiple game jams and hackathons, leading visual direction, UI style, and asset production under tight deadlines Experienced in both digital and print media, with work presented at MoCCA Arts Festival, Brooklyn Fine Art Print Fair, and YOU ARE CODE exhibition Combines traditional illustration, motion, and interactive media to create engaging, brand-driven experiences

Sea Won Kim

Motion-focused designer and recent Illustration graduate with experience in animation, graphic design, and visual storytelling Contributed to marketing campaigns and promotional videos, including a video that reached over 11,000 views Served as Art Director in multiple game jams and hackathons, leading visual direction, UI style, and asset production under tight deadlines Experienced in both digital and print media, with work presented at MoCCA Arts Festival, Brooklyn Fine Art Print Fair, and YOU ARE CODE exhibition Combines traditional illustration, motion, and interactive media to create engaging, brand-driven experiences

Available to hire

Motion-focused designer and recent Illustration graduate with experience in animation, graphic design, and visual storytelling

Contributed to marketing campaigns and promotional videos, including a video that reached over 11,000 views

Served as Art Director in multiple game jams and hackathons, leading visual direction, UI style, and asset production under tight deadlines

Experienced in both digital and print media, with work presented at MoCCA Arts Festival, Brooklyn Fine Art Print Fair, and YOU ARE CODE exhibition

Combines traditional illustration, motion, and interactive media to create engaging, brand-driven experiences

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Language

English
Fluent

Work Experience

Design Intern at Happotech
June 1, 2024 - July 1, 2024
Designed website banner graphics and visual assets for marketing pages supporting product launches and brand campaigns. Created a promotional video that reached over 11,000 views. Collaborated with marketing and development teams to ensure visual consistency with brand guidelines.
Art Director at Lowrez Jam
January 1, 2025 - January 14, 2025
Led visual direction and asset production of a mouse-based game created within a 2-week game jam. Focused on visual design and creative use of low-resolution constraints (64x64 px) to support gameplay and narrative.
Art Director at MIT Reality Hackathon
January 1, 2024 - January 4, 2024
Led visual direction, UI style, and asset creation under a 3-day deadline. Coordinated with programmers and designers to maintain cohesive visual storytelling.
Art Director at Global Game Jam
January 1, 2025 - January 2, 2025
Served as Art Director for a small interdisciplinary team during a forty-eight hour game development event. Defined overall visual direction including color palette, art style, and user interface tone; coordinated closely with programmers to ensure visual assets were implemented effectively within tight time constraints.
Participant at LG Wonderbox Showcase
January 1, 2023 - January 1, 2023
Participated in the LG Wonderbox creative competition by producing an original three dimensional animation. Interpreted the theme “Life’s Good” through concept development, modeling, and animation.
Lead Visual Designer at Lowrez Jam
January 1, 2025 - January 1, 2025
Led visual direction and asset production of a mouse-based game created within a 2-week game jam. Focused on visual design and creative use of low-resolution constraints of 64x64 px to support gameplay and narrative. Ranked 13th in Graphics and 20th in Authenticity and creative resolution use out of 119 total entries. Achieved 5th place in Popular ranking based on community engagement and player ratings.
3D Animator at LG Wonderbox Showcase
January 1, 2023 - January 1, 2023
Participated in the LG Wonderbox creative competition by producing an original three dimensional animation. Interpreted the theme “Life’s Good” through concept development, modeling, and animation. Strengthened skills in visual storytelling and brand driven creative thinking within a competitive setting.

Education

BFA in Illustration (minor in Communication Design) at Parsons School of Design, The New School
January 1, 2021 - January 1, 2025
BFA in Illustration, Minor in Communication Design at Parsons School of Design, The New School
January 1, 2021 - January 1, 2025

Qualifications

Parsons Animation Fest - Honorable Mention
January 1, 2024 - December 31, 2024
MoCCA Arts Festival Exhibitor (2024)
January 1, 2024 - December 31, 2024
MoCCA Arts Festival Exhibitor (2025)
January 1, 2025 - December 31, 2025
Brooklyn Fine Art Print Fair Exhibitor (2025)
January 1, 2025 - December 31, 2025
YOU ARE CODE 2025 Exhibition Participant
January 1, 2025 - December 31, 2025

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services