I’m a senior engineer specializing in enterprise-grade web platforms, design systems, and TypeScript-first architecture. I help teams move beyond one-off projects and ad-hoc components into coherent systems: shared monorepos, reusable UI libraries, and well-structured foundations that can support multiple products and brands over time. My work sits at the intersection of frontend architecture, design systems, and developer experience. I’ve led initiatives to rebuild consumer-facing ecosystems into typed, tree-shakeable monorepos; designed accessible component libraries and style guides for multi-brand platforms; and put strong conventions in place so future teams can ship faster without sacrificing quality. I’m most effective in environments where there’s already some complexity: multiple teams, multiple products, legacy surfaces, and a need to standardize. That’s where I can define patterns, build the tooling, and create the systems that keep everything consistent, maintainable, and accessible at scale. Focus areas: • Enterprise web architecture (monorepos, shared packages, internal tooling) • Design systems and component libraries for multi-brand ecosystems • TypeScript-heavy codebases with strong typing and schema-driven APIs • Accessibility (WCAG) and performance as first-class constraints • Developer experience: build pipelines, tooling, documentation, internal CLIs My goal on any team is the same: reduce chaos, increase leverage, and leave behind a platform that’s easier to build on than when I arrived.

Sebastian Inman

I’m a senior engineer specializing in enterprise-grade web platforms, design systems, and TypeScript-first architecture. I help teams move beyond one-off projects and ad-hoc components into coherent systems: shared monorepos, reusable UI libraries, and well-structured foundations that can support multiple products and brands over time. My work sits at the intersection of frontend architecture, design systems, and developer experience. I’ve led initiatives to rebuild consumer-facing ecosystems into typed, tree-shakeable monorepos; designed accessible component libraries and style guides for multi-brand platforms; and put strong conventions in place so future teams can ship faster without sacrificing quality. I’m most effective in environments where there’s already some complexity: multiple teams, multiple products, legacy surfaces, and a need to standardize. That’s where I can define patterns, build the tooling, and create the systems that keep everything consistent, maintainable, and accessible at scale. Focus areas: • Enterprise web architecture (monorepos, shared packages, internal tooling) • Design systems and component libraries for multi-brand ecosystems • TypeScript-heavy codebases with strong typing and schema-driven APIs • Accessibility (WCAG) and performance as first-class constraints • Developer experience: build pipelines, tooling, documentation, internal CLIs My goal on any team is the same: reduce chaos, increase leverage, and leave behind a platform that’s easier to build on than when I arrived.

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