Hi, I’m Kateryna Kulish, a senior 2D artist and illustrator with 20+ years of professional experience and 12+ years in game development. I create concept art, characters, environments, UI graphics, and production-ready assets—moving smoothly from early visual exploration to polished final delivery. I also enjoy hands-on art leadership: coordinating art workflows, reviewing quality, and mentoring artists to help teams stay aligned and efficient. Based in Prague, I’ve worked across small and larger production teams, collaborating closely with designers, developers, and other stakeholders—while continuing to grow through freelance illustration and teaching.…

KATERYNA KULISH

Hi, I’m Kateryna Kulish, a senior 2D artist and illustrator with 20+ years of professional experience and 12+ years in game development. I create concept art, characters, environments, UI graphics, and production-ready assets—moving smoothly from early visual exploration to polished final delivery. I also enjoy hands-on art leadership: coordinating art workflows, reviewing quality, and mentoring artists to help teams stay aligned and efficient. Based in Prague, I’ve worked across small and larger production teams, collaborating closely with designers, developers, and other stakeholders—while continuing to grow through freelance illustration and teaching.…

Available to hire

Hi, I’m Kateryna Kulish, a senior 2D artist and illustrator with 20+ years of professional experience and 12+ years in game development. I create concept art, characters, environments, UI graphics, and production-ready assets—moving smoothly from early visual exploration to polished final delivery.

I also enjoy hands-on art leadership: coordinating art workflows, reviewing quality, and mentoring artists to help teams stay aligned and efficient. Based in Prague, I’ve worked across small and larger production teams, collaborating closely with designers, developers, and other stakeholders—while continuing to grow through freelance illustration and teaching.

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Language

Czech
Intermediate
English
Advanced
Ukrainian
Fluent
Russian
Advanced

Work Experience

Freelance Illustrator & 2D Artist at Independent practice
January 1, 2022 - Present
Create book illustrations, visual concepts, layouts, and commissioned artwork. Develop independent projects in digital and traditional media, and teach/mentor art students. Provide client-focused deliverables and artwork tailored to specific briefs while maintaining consistent visual quality.
Lead Artist / 2D Artist at Leap Gaming
January 1, 2019 - January 1, 2022
Led a small art team while remaining hands-on across concept art, illustration, UI, and promotional assets. Managed creative workflows, visual quality checks, task coordination, and delivery of production-ready assets. Partnered with designers, developers, and other teams; involved in recruitment, onboarding, and mentoring artists to maintain consistent art standards.
Concept Artist / 2D Artist at ELYLAND Investment Company Limited
January 1, 2015 - January 1, 2015
Created concepts, 2D game assets, and UI graphics from early exploration through final production. Produced designs that supported game development needs and ensured assets were ready for integration with production pipelines.
2D Artist / Concept Artist at Igogol
January 1, 2011 - January 1, 2012
Created character, environment, and UI art, adapting social-platform assets for mobile devices. Converted concepts into usable visuals while aligning with platform constraints and production requirements.
Senior 2D Artist / Concept Artist at Wyse Games LTD
January 1, 2011 - January 1, 2014
Developed visual styles, characters, environments, levels, and textures for casual and mobile games. Produced Hidden Object scenes and social-game characters from sketch to finished asset, working through the full art cycle to deliver consistent, game-ready results.
2D Artist / Concept Artist at Vogat
January 1, 2010 - January 1, 2011
Created environment and character concepts, scene compositions, and final art for HOPA games.
Concept Artist / 2D Artist at Vogat
January 1, 2010 - January 1, 2011
Created environment and character concepts, scene compositions, and final art for HOPA games. Developed visual direction from early exploration through completion to support gameplay presentation and consistency across scenes.
2D Artist / Concept Artist at Nikitova LLC
January 1, 2009 - January 1, 2010
Created HOPA scenes and visual styles from concept through post-production. Produced sketches and textures for 3D models, supporting the bridge between 2D concept work and downstream modeling and rendering.

Education

Master’s Degree in Fine Arts / Art Education at Kherson State University
September 1, 2003 - January 1, 2007
Master's Degree - Art / Art Studies at Kherson State University
January 1, 2003 - January 1, 2007
Master's Degree - Art / Art Studies at Kherson State University
January 1, 2003 - January 1, 2007
Master's Degree - Art / Art Studies at Kherson State University
January 1, 2003 - January 1, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Education, Other, Media & Entertainment, Professional Services