Hi, I'm Janika, a 3D artist and game visuals specialist based in Metro Manila. I love crafting immersive environments and props for VR and traditional games, blending technical rendering with strong concept design to tell compelling stories. I enjoy mentoring teammates and collaborating across disciplines to deliver production-ready art on tight deadlines. I thrive in collaborative settings, bridging art and technology to push visuals further while aligning with project goals and timelines.

Janika Rose A. Vidal

Hi, I'm Janika, a 3D artist and game visuals specialist based in Metro Manila. I love crafting immersive environments and props for VR and traditional games, blending technical rendering with strong concept design to tell compelling stories. I enjoy mentoring teammates and collaborating across disciplines to deliver production-ready art on tight deadlines. I thrive in collaborative settings, bridging art and technology to push visuals further while aligning with project goals and timelines.

Available to hire

Hi, I’m Janika, a 3D artist and game visuals specialist based in Metro Manila. I love crafting immersive environments and props for VR and traditional games, blending technical rendering with strong concept design to tell compelling stories. I enjoy mentoring teammates and collaborating across disciplines to deliver production-ready art on tight deadlines.

I thrive in collaborative settings, bridging art and technology to push visuals further while aligning with project goals and timelines.

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Work Experience

3D Creative Lead at X-Climb Co., Ltd
May 1, 2025 - May 1, 2025
Led the integration of advanced rendering techniques to elevate visual quality, contributing to an 88% project approval score across evaluations. Proposed new concept ideas to improve the overall game flow; designed and integrated 40+ hand-painted textures using Substance Painter and updated low-poly assets to high-resolution models. Created original props and modular buildings to enhance gameplay visuals; directed a team of 6 artists to deliver production-level game development.
Junior 3D Graphic Artist at Impala Services Ltd.
April 1, 2023 - April 1, 2023
Collaborated with the 3D team to produce e-commerce product visuals with satisfactory finishes for international clients. Developed innovative 3D product visualizations that improved international engagement, increasing average time spent on product pages.
3D Environment Artist at X-Climb Co., Ltd
December 1, 2022 - December 1, 2022
Developed and executed multiple unique 3D VR environment concepts, enhancing visual storytelling and increasing player engagement by 40% across titles launched on Steam. Created and integrated prop assets for VR environments; contributed to high-poly game meshes achieving realism. Pioneered Substance Painter usage, increasing texture creation efficiency by 55% and visual quality by 80%.
Asset Artist at StellaPolaris Creative Labs
August 1, 2019 - August 1, 2019
Produced simple 2D and 3D assets for a casual mobile game released on Google Play Store.

Education

Bachelor of Arts at CIIT College of Arts and Technology
January 11, 2030 - November 3, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet