I am a music composer and audio artist based in Madrid with extensive experience in indie video game development. Currently, I serve as an Audio Director where I compose music, design sound, engineer audio, and direct voice acting for immersive gaming experiences. I am passionate about advancing my career into the AAA video game industry and bringing my skills to larger scale projects.
Over the past several years, I have successfully managed all audio-related tasks in remote and hybrid work environments, working with tools like Unity, Unreal, Wwise, ProTools, and FL Studio. My expertise includes interactive soundtracks, audio programming, and sound integration, helping games come alive with rich, immersive audio landscapes.
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