I am a highly accomplished and versatile animator with over a decade of experience specializing in 3D character and environmental animation using Autodesk Maya. I also have significant expertise in 2D animation and digital storytelling with Moho software. I excel at delivering high-quality, engaging content across the entire 3D pipeline including modeling, texturing, rigging, and animation, as well as advanced 2D rigging systems like Smart Bones and Vitruvian Bones. I have a proven track record of transforming creative concepts into visually stunning realities, consistently exceeding expectations and contributing to successful project outcomes through strong artistic vision and technical proficiency. Experienced in leading and mentoring animation teams, I strive to enhance visual quality and improve productivity across diverse projects.

Shaira Salalila

PRO

I am a highly accomplished and versatile animator with over a decade of experience specializing in 3D character and environmental animation using Autodesk Maya. I also have significant expertise in 2D animation and digital storytelling with Moho software. I excel at delivering high-quality, engaging content across the entire 3D pipeline including modeling, texturing, rigging, and animation, as well as advanced 2D rigging systems like Smart Bones and Vitruvian Bones. I have a proven track record of transforming creative concepts into visually stunning realities, consistently exceeding expectations and contributing to successful project outcomes through strong artistic vision and technical proficiency. Experienced in leading and mentoring animation teams, I strive to enhance visual quality and improve productivity across diverse projects.

Available to hire

I am a highly accomplished and versatile animator with over a decade of experience specializing in 3D character and environmental animation using Autodesk Maya. I also have significant expertise in 2D animation and digital storytelling with Moho software. I excel at delivering high-quality, engaging content across the entire 3D pipeline including modeling, texturing, rigging, and animation, as well as advanced 2D rigging systems like Smart Bones and Vitruvian Bones.

I have a proven track record of transforming creative concepts into visually stunning realities, consistently exceeding expectations and contributing to successful project outcomes through strong artistic vision and technical proficiency. Experienced in leading and mentoring animation teams, I strive to enhance visual quality and improve productivity across diverse projects.

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Work Experience

3D Animator | 2D Animator at Maybooster Studio
January 1, 2023 - Present
Designed and animated engaging 2D content using Moho to enhance character expressiveness and overall animation quality. Created a wide range of high-quality 3D assets from modeling to final texturing using ZBrush, Blender, Substance Painter, and Photoshop. Participated in rigging and animation of numerous characters and objects for over 20 projects, demonstrating versatility and contributing to successful completions. Developed robust, animator-friendly character rigs in Maya with advanced controls and deformation solutions. Produced compelling character and creature animations for "My Cats, China cartoon." Worked closely with creative teams and designers to ensure animations aligned with artistic visions and technical requirements. Contributed to new feature development showcasing strong understanding of animation principles and Moho’s capabilities. Actively participated in design reviews and provided constructive feedback to refine animations and visuals.
3D Team Manager | 2D Animation Team Manager at Haoliners Animation League
December 31, 2022 - September 2, 2025
Led teams of animators in delivering 3D animated projects like "Smart Kids" using Autodesk Maya and other industry standard software. Directed animation of over 100 minutes of high-quality 2D content for series and cartoons using Moho, improving visual consistency by 40%. Spearheaded development and implementation of efficient workflows in 3D production including animation, rigging, and modeling. Led rigging and animation of complex Moho characters using Smart Bones and advanced constraints, reducing setup time by 10%. Collaborated with directors, writers, artists, game designers, and technical artists to translate concepts into compelling visual narratives meeting tight deadlines. Provided mentorship to junior 2D and 3D animators, fostering skill development and improving productivity by 10%. Optimized 3D character animation pipelines improving production efficiency by 15%. Successfully delivered animation projects on time and budget, exceeding client expectations and contributing to

Education

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Qualifications

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Industry Experience

Media & Entertainment, Software & Internet