I am a highly accomplished and versatile animator with over a decade of experience specializing in 3D character and environmental animation using Autodesk Maya. I also have significant expertise in 2D animation and digital storytelling with Moho software. I excel at delivering high-quality, engaging content across the entire 3D pipeline including modeling, texturing, rigging, and animation, as well as advanced 2D rigging systems like Smart Bones and Vitruvian Bones.
I have a proven track record of transforming creative concepts into visually stunning realities, consistently exceeding expectations and contributing to successful project outcomes through strong artistic vision and technical proficiency. Experienced in leading and mentoring animation teams, I strive to enhance visual quality and improve productivity across diverse projects.
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