Hi, I’m Shane Rathle, a passionate game designer and artist with experience in both indie and AAA game development. Over the years, I’ve collaborated on a variety of projects, from 3D sound-based horror games to pixel-art platformers, and I’ve enjoyed crafting unique game mechanics and detailed character designs. I’m fluent in French, skilled in both Unity and Unreal Engine 4, and always eager to learn new tools and techniques.
I also have experience in quality assurance and board game design, which has broadened my understanding of game development from various perspectives. Whether working solo on narrative-driven visual novels or alongside a team in larger studios, I focus on creativity, communication, and producing polished, enjoyable experiences.
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