I'm a self-taught 3D artist, currently in Stuttgart, living my Art School dream and looking for a working student role. I’m eager to push art into immersive worlds and craft work that shines for every viewer. I aim to build immersive worlds that connect people and let them share experiences through art. Art has a unique way of bringing people together—whether professionally in a team or in solo projects—and I enjoy contributing to teams that conceptualize new trends and publish new ArtStation work or related projects.

Sherin Arangad Nazar

I'm a self-taught 3D artist, currently in Stuttgart, living my Art School dream and looking for a working student role. I’m eager to push art into immersive worlds and craft work that shines for every viewer. I aim to build immersive worlds that connect people and let them share experiences through art. Art has a unique way of bringing people together—whether professionally in a team or in solo projects—and I enjoy contributing to teams that conceptualize new trends and publish new ArtStation work or related projects.

Available to hire

I’m a self-taught 3D artist, currently in Stuttgart, living my Art School dream and looking for a working student role. I’m eager to push art into immersive worlds and craft work that shines for every viewer.

I aim to build immersive worlds that connect people and let them share experiences through art. Art has a unique way of bringing people together—whether professionally in a team or in solo projects—and I enjoy contributing to teams that conceptualize new trends and publish new ArtStation work or related projects.

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Language

English
Advanced

Work Experience

3D Artist at Auto VRse
April 20, 2024 - September 12, 2025
Led the texturing project for the Dark Pack environment with hand-painted stylization for a VR rhythm-based game. Used Unity, Blender and Substance Painter for modeling, texturing and composition. Conducted iterative testing using Quest 2/3 VR headsets to refine final models and textures for the VR game. Implemented a standalone VR scene (Lighthouse by the Sea) as part of onboarding to Unity.
Freelance Artist at Upwork
November 20, 2020 - Present
Remote freelance artist collaborating with various clients on Upwork and beyond. Took on 2D and 3D projects including portraiture, caricature, educational illustrations and 3D concept models.
Freelance Art Director at FolkSnables
November 20, 2020 - Present
Worked with illustrators for children’s books to direct artwork for publication. Used Adobe InDesign to manage and compose book illustrations and text; contributed to concept development and fleshing out ideations for artwork in books.
3D Artist at AutoVRse
April 20, 2024 - September 12, 2025
Led the texturing project for the Dark package environment with hand-painted stylization for a VR rhythm-based game. Utilized Unity, Blender and Substance Painter for modeling, texturing and composition.
Remote Freelance Artist at Upwork
November 20, 2020 - Present
Worked with various clients on Upwork and outside of it to take up 2D and 3D projects. Projects ranged from portraiture, caricature, educational illustrations and 3D concept models.
3D Artist at Auto VRse
April 20, 2024 - April 20, 2024
Led the texturing project for the Dark package environment with hand-painted stylization for a VR rhythm-based game. Used Unity, Blender and Substance Painter for modeling, texturing and composition. Play-tested iterations using Meta Quest 2 and 3 VR headsets to refine final model textures, and implemented a standalone VR scene (Lighthouse by the sea) as part of getting acquainted with Unity during the initial phase of the project.
Freelance Artist at Upwork (Remote)
November 20, 2020 - November 10, 2025
Worked with various clients on Upwork and beyond to take up 2D and 3D projects. Projects ranged from portraiture, caricature, educational illustrations and 3D concept models.
Children's Book Freelance Art Director at FolkSnFables
November 20, 2020 - November 10, 2025
W orked with illustrators for children's books to direct artwork. Utilized Adobe InDesign to manage and compose book illustration and text. Helped concept and flesh out ideations for artwork in books.
3D Artist at AutoVerse
October 1, 2023 - April 1, 2024
Led the texturing project for the Dark package environment with hand-painted stylization for a VR rhythm-based game. Used Unity, Blender and Substance Painter for modeling, texturing and composing. Play-tested iterations using Meta Quest 2 to refine final variants of models and textures used in the VR game. Implemented a standalone VR scene (Lighthouse area) as part of getting used to Unity during the initial phase of work here.
Freelance Art Director at FolkSnFables
November 20, 2022 - April 20, 2023
Directed artwork for children’s books, collaborating with illustrators, producing concept art and visual designs to support storytelling.

Education

Master of Arts - Research in Design, Art and Media at Hochschule für Gestaltung, Kunst und Medien Stuttgart
March 20, 2025 - September 12, 2025
Bachelor of Science in Graphics and VFX at Jain University
November 20, 2021 - May 20, 2024
Bachelor of Architecture at National Institute of Technology Calicut
August 20, 2015 - September 20, 2019
Higher Secondary School Certificate at Kanika Matha Convent English Medium
June 20, 2012 - March 20, 2015
Master of Arts - Research in Design, Art and Media at Merz Akademie, Hochschule für Gestaltung, Kunst und Medien Stuttgart
March 20, 2025 - September 12, 2025
Bachelors of Science in Graphics and VFX at Jain University (affiliated with Arena Animation Center)
November 20, 2021 - May 20, 2024
Bachelor of Architecture (discontinued) at National Institute of Technology Calicut
August 20, 2015 - September 20, 2019
Higher Secondary School Certificate at Kanikka Matha Convent English Medium Girls Higher Secondary School
June 20, 2012 - March 20, 2015
Master of Arts - Research in Design, Art and Media at Merz Akademie, Hochschule für Gestaltung, Kunst und Medien Stuttgart
March 20, 2025 - November 10, 2025
Bachelor of Science in Graphics and VFX at Jain University (affiliated with Arena Animation Center), Bangalore
November 20, 2021 - May 20, 2024
Bachelor of Architecture (Discontinued) at National Institute of Technology Calicut
August 20, 2015 - September 20, 2019
Higher Secondary School Certificate at Kanika Matha Convent English Medium Girls Higher Secondary School
June 20, 2012 - March 20, 2015
Bachelor of Science in Graphics and VFX at Arena Animation Center, Jain University
August 20, 2015 - September 20, 2019
Bachelor of Architecture at National Institute of Technology Calicut
June 20, 2012 - March 20, 2015
Higher Secondary School Certificate at Palakkad, India
January 11, 2030 - April 16, 2026

Qualifications

Rhino-Grasshopper Crash Course Certification
January 1, 2017 - September 12, 2025
Udemy Maya Certification
January 1, 2021 - September 12, 2025
Upwork Skill Certification in Illustration
January 1, 2021 - September 12, 2025
Upwork Skill Certification in Illustration
January 1, 2021 - November 10, 2025
Maya Udemy Certification
January 1, 2021 - November 10, 2025
Maya Udemy Certification
January 1, 2021 - September 12, 2025
Rhino + Grasshopper Crash Course
January 1, 2017 - November 10, 2025

Industry Experience

Media & Entertainment, Software & Internet, Education, Gaming, Professional Services, Other