Available to hire
Hi, I’m Jason a 3D motion designer blending photorealistic and stylized visuals to tell compelling stories for brands and products. I’ve worked with high-profile clients like Binggrae Singapore and Lazada, and I’m a proud Blender enthusiast and Geometry Nodes hobbyist who loves turning ideas into tangible, motion-filled experiences.
In my practice, I translate concepts into production-ready assets, manage end-to-end pipelines, and push for efficient, high-quality results. I’m always learning new tools and techniques to evolve with the industry and deliver visuals that resonate.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Work Experience
Creative Lead at WAGMI Studios
August 1, 2022 - March 1, 2023Creative Direction: oversaw visual strategy for major studio projects, making high-level art direction decisions to maintain brand integrity. Stakeholder Management: served as primary bridge between creative team and CEO to ensure clear communication and milestones. Brand Growth: produced high-impact marketing content shaping brand identity and supporting sales through visual storytelling.
Producer, Environment Artist, Technical Director, Editor and Compositor at Basilea Magna | 3D Animation Film
August 1, 2025 - April 1, 2026Directed a team of eight through a full 3D production pipeline from story beats to color grading. Environment design & worldbuilding: modeled urban environments for a floating city using Blender; textured with Substance Painter for a gritty Art Deco aesthetic. Post-production: integrated UE5 Niagara VFX with 2D elements in After Effects and performed final color grading in DaVinci Resolve. Technical pipeline: facilitated cross-software interoperability (Blender/Maya/ZBrush to UE5) for smooth collaboration.
Producer & Environment Artist at Confused | 2D Animated Short
August 1, 2024 - April 1, 2025Project Leadership & Music Supervision: managed the end-to-end pipeline for a 4-person team from concept to post-production, including audio mix. Hybrid environment workflow: blocked environments in Blender to guide 2D assets, increasing production speed by 200%. Concept art & worldbuilding: designed visuals contrasting a realistic Singaporean penthouse with a surreal mindscape. Experimental animation & VFX: used Blender Grease Pencil for outlines and cloth simulations. Post-production & compositing: final editing and color grading to differentiate reality and mindscape.
Education
Bachelor of Fine Arts in Digital Art & Animation (BFA) at DigiPen Institute of Technology
September 1, 2023 - April 1, 2027Diploma in Visual Effects and Motion Graphics at Singapore Polytechnic
April 1, 2017 - April 1, 2020Google UX Design Professional Certificate at Coursera
January 1, 2024 - March 20, 2026Qualifications
Google UX Design Professional Certificate
January 1, 2024 - March 20, 2026Industry Experience
Media & Entertainment, Retail, Software & Internet
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